CompilerParameters.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ DotNET / DotNET / 8.0 / untmp / whidbey / REDBITS / ndp / fx / src / CompMod / System / CodeDOM / Compiler / CompilerParameters.cs / 1 / CompilerParameters.cs

                            //------------------------------------------------------------------------------ 
// 
//     Copyright (c) Microsoft Corporation.  All rights reserved.
// 
//----------------------------------------------------------------------------- 

namespace System.CodeDom.Compiler { 
    using System; 
    using System.CodeDom;
    using System.Collections; 
    using System.Collections.Specialized;
    using Microsoft.Win32;
    using Microsoft.Win32.SafeHandles;
    using System.Runtime.InteropServices; 
    using System.Security.Permissions;
    using System.Security.Policy; 
    using System.Runtime.Serialization; 

    ///  
    ///    
    ///       Represents the parameters used in to invoke the compiler.
    ///    
    ///  
    [PermissionSet(SecurityAction.LinkDemand, Name="FullTrust")]
    [PermissionSet(SecurityAction.InheritanceDemand, Name="FullTrust")] 
    [Serializable] 
    public class CompilerParameters {
        private StringCollection assemblyNames = new StringCollection(); 

        [OptionalField]
        private StringCollection embeddedResources = new StringCollection();
        [OptionalField] 
        private StringCollection linkedResources = new StringCollection();
 
        private string outputName; 
        private string mainClass;
        private bool generateInMemory = false; 
        private bool includeDebugInformation = false;
        private int warningLevel = -1;  // -1 means not set (use compiler default)
        private string compilerOptions;
        private string win32Resource; 
        private bool treatWarningsAsErrors = false;
        private bool generateExecutable = false; 
        private TempFileCollection tempFiles; 
        [NonSerializedAttribute]
        private SafeUserTokenHandle userToken; 
        private Evidence evidence = null;

        /// 
        ///     
        ///       Initializes a new instance of .
        ///     
        ///  
        public CompilerParameters() :
            this(null, null) { 
        }

        /// 
        ///     
        ///       Initializes a new instance of  using the specified
        ///       assembly names. 
        ///     
        /// 
        public CompilerParameters(string[] assemblyNames) : 
            this(assemblyNames, null, false) {
        }

        ///  
        ///    
        ///       Initializes a new instance of  using the specified 
        ///       assembly names and output name. 
        ///    
        ///  
        public CompilerParameters(string[] assemblyNames, string outputName) :
            this(assemblyNames, outputName, false) {
        }
 
        /// 
        ///     
        ///       Initializes a new instance of  using the specified 
        ///       assembly names, output name and a whether to include debug information flag.
        ///     
        /// 
        public CompilerParameters(string[] assemblyNames, string outputName, bool includeDebugInformation) {
            if (assemblyNames != null) {
                ReferencedAssemblies.AddRange(assemblyNames); 
            }
            this.outputName = outputName; 
            this.includeDebugInformation = includeDebugInformation; 
        }
 
        /// 
        ///    
        ///       Gets or sets whether to generate an executable.
        ///     
        /// 
        public bool GenerateExecutable { 
            get { 
                return generateExecutable;
            } 
            set {
                generateExecutable = value;
            }
        } 

        ///  
        ///     
        ///       Gets or sets whether to generate in memory.
        ///     
        /// 
        public bool GenerateInMemory {
            get {
                return generateInMemory; 
            }
            set { 
                generateInMemory = value; 
            }
        } 

        /// 
        ///    
        ///       Gets or sets the assemblies referenced by the source to compile. 
        ///    
        ///  
        public StringCollection ReferencedAssemblies { 
            get {
                return assemblyNames; 
            }
        }

        ///  
        ///    
        ///       Gets or sets the main class. 
        ///     
        /// 
        public string MainClass { 
            get {
                return mainClass;
            }
            set { 
                mainClass = value;
            } 
        } 

        ///  
        ///    
        ///       Gets or sets the output assembly.
        ///    
        ///  
        public string OutputAssembly {
            get { 
                return outputName; 
            }
            set { 
                outputName = value;
            }
        }
 
        /// 
        ///     
        ///       Gets or sets the temp files. 
        ///    
        ///  
        public TempFileCollection TempFiles {
            get {
                if (tempFiles == null)
                    tempFiles = new TempFileCollection(); 
                return tempFiles;
            } 
            set { 
                tempFiles = value;
            } 
        }

        /// 
        ///     
        ///       Gets or sets whether to include debug information in the compiled
        ///       executable. 
        ///     
        /// 
        public bool IncludeDebugInformation { 
            get {
                return includeDebugInformation;
            }
            set { 
                includeDebugInformation = value;
            } 
        } 

        ///  
        ///    [To be supplied.]
        /// 
        public bool TreatWarningsAsErrors {
            get { 
                return treatWarningsAsErrors;
            } 
            set { 
                treatWarningsAsErrors = value;
            } 
        }

        /// 
        ///    [To be supplied.] 
        /// 
        public int WarningLevel { 
            get { 
                return warningLevel;
            } 
            set {
                warningLevel = value;
            }
        } 

        ///  
        ///    [To be supplied.] 
        /// 
        public string CompilerOptions { 
            get {
                return compilerOptions;
            }
            set { 
                compilerOptions = value;
            } 
        } 

        ///  
        ///    [To be supplied.]
        /// 
        public string Win32Resource {
            get { 
                return win32Resource;
            } 
            set { 
                win32Resource = value;
            } 
        }

        /// 
        ///     
        ///       Gets or sets the resources to be compiled into the target
        ///     
        ///  
        [System.Runtime.InteropServices.ComVisible(false)]
        public StringCollection EmbeddedResources { 
            get {
                return embeddedResources;
            }
        } 

        ///  
        ///     
        ///       Gets or sets the linked resources
        ///     
        /// 
        [System.Runtime.InteropServices.ComVisible(false)]
        public StringCollection LinkedResources {
            get { 
                return linkedResources;
            } 
        } 

        ///  
        ///    
        ///       Gets or sets user token to be employed when creating the compiler process.
        ///    
        ///  
        public IntPtr UserToken {
            get { 
                if (userToken != null) 
                    return userToken.DangerousGetHandle();
                else 
                    return IntPtr.Zero;
            }
            set {
                if (userToken != null) 
                    userToken.Close();
 
                userToken = new SafeUserTokenHandle(value, false); 
            }
        } 

        internal SafeUserTokenHandle SafeUserToken {
            get {
                return userToken; 
            }
        } 
 
        /// 
        ///     
        ///       Set the evidence for partially trusted scenarios.
        ///    
        /// 
        public Evidence Evidence { 
            get {
                Evidence e = null; 
                if (evidence != null) 
                    e = CompilerResults.CloneEvidence(evidence);
                return e; 
            }
            [SecurityPermissionAttribute( SecurityAction.Demand, ControlEvidence = true )]
            set {
                if (value != null) 
                    evidence = CompilerResults.CloneEvidence(value);
                else 
                    evidence = null; 
            }
        } 
    }
}


                        

Link Menu

Network programming in C#, Network Programming in VB.NET, Network Programming in .NET
This book is available now!
Buy at Amazon US or
Buy at Amazon UK