PaintValueEventArgs.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ Dotnetfx_Win7_3.5.1 / Dotnetfx_Win7_3.5.1 / 3.5.1 / DEVDIV / depot / DevDiv / releases / whidbey / NetFXspW7 / ndp / fx / src / CommonUI / System / Drawing / Design / PaintValueEventArgs.cs / 1 / PaintValueEventArgs.cs

                            //------------------------------------------------------------------------------ 
// 
//     Copyright (c) Microsoft Corporation.  All rights reserved.
// 
//----------------------------------------------------------------------------- 

/* 
 */ 
namespace System.Drawing.Design {
 
    using System;
    using System.ComponentModel;
    using System.Diagnostics;
    using System.Drawing; 

    ///  
    ///  
    ///     This object is passed to UITypeEditor.PaintValue.
    ///      It contains all the information needed for the editor to 
    ///     paint the given value, including the Rectangle in which
    ///     the drawing should be done, and the Graphics object with which the drawing
    ///     should be done.
    ///  
    [System.Security.Permissions.PermissionSetAttribute(System.Security.Permissions.SecurityAction.InheritanceDemand, Name="FullTrust")]
    [System.Security.Permissions.PermissionSetAttribute(System.Security.Permissions.SecurityAction.LinkDemand, Name="FullTrust")] 
    public class PaintValueEventArgs : EventArgs { 
        private readonly ITypeDescriptorContext context;
 
        private readonly object valueToPaint;

        /// 
        ///  
        ///     The graphics object with which the drawing should be done.
        ///  
        private readonly Graphics graphics; 

        ///  
        /// 
        ///     The rectangle outlining the area in which the painting should be
        ///     done.
        ///  
        private readonly Rectangle bounds;
 
        ///  
        /// 
        ///     Creates a new PaintValueEventArgs with the given parameters. 
        /// 
        public PaintValueEventArgs(ITypeDescriptorContext context, object value, Graphics graphics, Rectangle bounds) {
            this.context = context;
            this.valueToPaint = value; 

            this.graphics = graphics; 
            if (graphics == null) 
                throw new ArgumentNullException("graphics");
 
            this.bounds = bounds;
        }

        ///  
        /// 
        ///     The rectangle outlining the area in which the painting should be 
        ///     done. 
        /// 
        public Rectangle Bounds { 
            get {
                return bounds;
            }
        } 

        ///  
        ///  
        ///     ITypeDescriptorContext object for additional information about the context this value appears in.
        ///  
        public ITypeDescriptorContext Context {
            get {
                return context;
            } 
        }
 
        ///  
        /// 
        ///     Graphics object with which painting should be done. 
        /// 
        public Graphics Graphics {
            get {
                return graphics; 
            }
        } 
 
        /// 
        ///  
        ///     The value to paint.
        /// 
        public object Value {
            get { 
                return valueToPaint;
            } 
        } 
    }
} 


// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
//------------------------------------------------------------------------------ 
// 
//     Copyright (c) Microsoft Corporation.  All rights reserved.
// 
//----------------------------------------------------------------------------- 

/* 
 */ 
namespace System.Drawing.Design {
 
    using System;
    using System.ComponentModel;
    using System.Diagnostics;
    using System.Drawing; 

    ///  
    ///  
    ///     This object is passed to UITypeEditor.PaintValue.
    ///      It contains all the information needed for the editor to 
    ///     paint the given value, including the Rectangle in which
    ///     the drawing should be done, and the Graphics object with which the drawing
    ///     should be done.
    ///  
    [System.Security.Permissions.PermissionSetAttribute(System.Security.Permissions.SecurityAction.InheritanceDemand, Name="FullTrust")]
    [System.Security.Permissions.PermissionSetAttribute(System.Security.Permissions.SecurityAction.LinkDemand, Name="FullTrust")] 
    public class PaintValueEventArgs : EventArgs { 
        private readonly ITypeDescriptorContext context;
 
        private readonly object valueToPaint;

        /// 
        ///  
        ///     The graphics object with which the drawing should be done.
        ///  
        private readonly Graphics graphics; 

        ///  
        /// 
        ///     The rectangle outlining the area in which the painting should be
        ///     done.
        ///  
        private readonly Rectangle bounds;
 
        ///  
        /// 
        ///     Creates a new PaintValueEventArgs with the given parameters. 
        /// 
        public PaintValueEventArgs(ITypeDescriptorContext context, object value, Graphics graphics, Rectangle bounds) {
            this.context = context;
            this.valueToPaint = value; 

            this.graphics = graphics; 
            if (graphics == null) 
                throw new ArgumentNullException("graphics");
 
            this.bounds = bounds;
        }

        ///  
        /// 
        ///     The rectangle outlining the area in which the painting should be 
        ///     done. 
        /// 
        public Rectangle Bounds { 
            get {
                return bounds;
            }
        } 

        ///  
        ///  
        ///     ITypeDescriptorContext object for additional information about the context this value appears in.
        ///  
        public ITypeDescriptorContext Context {
            get {
                return context;
            } 
        }
 
        ///  
        /// 
        ///     Graphics object with which painting should be done. 
        /// 
        public Graphics Graphics {
            get {
                return graphics; 
            }
        } 
 
        /// 
        ///  
        ///     The value to paint.
        /// 
        public object Value {
            get { 
                return valueToPaint;
            } 
        } 
    }
} 


// File provided for Reference Use Only by Microsoft Corporation (c) 2007.

                        

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