Code:
/ 4.0 / 4.0 / untmp / DEVDIV_TFS / Dev10 / Releases / RTMRel / wpf / src / Core / CSharp / System / Windows / Media / Animation / Generated / Int64AnimationBase.cs / 1305600 / Int64AnimationBase.cs
//---------------------------------------------------------------------------- // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // This file was generated, please do not edit it directly. // // Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information. // //--------------------------------------------------------------------------- // Allow use of presharp: #pragma warning suppress#pragma warning disable 1634, 1691 using MS.Internal; using System; using System.Collections; using System.ComponentModel; using System.Diagnostics; using System.Windows.Media.Animation; using System.Windows.Media.Media3D; using MS.Internal.PresentationCore; using SR=MS.Internal.PresentationCore.SR; using SRID=MS.Internal.PresentationCore.SRID; namespace System.Windows.Media.Animation { /// /// /// public abstract class Int64AnimationBase : AnimationTimeline { #region Constructors ////// Creates a new Int64AnimationBase. /// protected Int64AnimationBase() : base() { } #endregion #region Freezable ////// Creates a copy of this Int64AnimationBase /// ///The copy public new Int64AnimationBase Clone() { return (Int64AnimationBase)base.Clone(); } #endregion #region IAnimation ////// Calculates the value this animation believes should be the current value for the property. /// /// /// This value is the suggested origin value provided to the animation /// to be used if the animation does not have its own concept of a /// start value. If this animation is the first in a composition chain /// this value will be the snapshot value if one is available or the /// base property value if it is not; otherise this value will be the /// value returned by the previous animation in the chain with an /// animationClock that is not Stopped. /// /// /// This value is the suggested destination value provided to the animation /// to be used if the animation does not have its own concept of an /// end value. This value will be the base value if the animation is /// in the first composition layer of animations on a property; /// otherwise this value will be the output value from the previous /// composition layer of animations for the property. /// /// /// This is the animationClock which can generate the CurrentTime or /// CurrentProgress value to be used by the animation to generate its /// output value. /// ////// The value this animation believes should be the current value for the property. /// public override sealed object GetCurrentValue(object defaultOriginValue, object defaultDestinationValue, AnimationClock animationClock) { // Verify that object arguments are non-null since we are a value type if (defaultOriginValue == null) { throw new ArgumentNullException("defaultOriginValue"); } if (defaultDestinationValue == null) { throw new ArgumentNullException("defaultDestinationValue"); } return GetCurrentValue((Int64)defaultOriginValue, (Int64)defaultDestinationValue, animationClock); } ////// Returns the type of the target property /// public override sealed Type TargetPropertyType { get { ReadPreamble(); return typeof(Int64); } } #endregion #region Methods ////// Calculates the value this animation believes should be the current value for the property. /// /// /// This value is the suggested origin value provided to the animation /// to be used if the animation does not have its own concept of a /// start value. If this animation is the first in a composition chain /// this value will be the snapshot value if one is available or the /// base property value if it is not; otherise this value will be the /// value returned by the previous animation in the chain with an /// animationClock that is not Stopped. /// /// /// This value is the suggested destination value provided to the animation /// to be used if the animation does not have its own concept of an /// end value. This value will be the base value if the animation is /// in the first composition layer of animations on a property; /// otherwise this value will be the output value from the previous /// composition layer of animations for the property. /// /// /// This is the animationClock which can generate the CurrentTime or /// CurrentProgress value to be used by the animation to generate its /// output value. /// ////// The value this animation believes should be the current value for the property. /// public Int64 GetCurrentValue(Int64 defaultOriginValue, Int64 defaultDestinationValue, AnimationClock animationClock) { ReadPreamble(); if (animationClock == null) { throw new ArgumentNullException("animationClock"); } // We check for null above but presharp doesn't notice so we suppress the // warning here. #pragma warning suppress 6506 if (animationClock.CurrentState == ClockState.Stopped) { return defaultDestinationValue; } /* if (!AnimatedTypeHelpers.IsValidAnimationValueInt64(defaultDestinationValue)) { throw new ArgumentException( SR.Get( SRID.Animation_InvalidBaseValue, defaultDestinationValue, defaultDestinationValue.GetType(), GetType()), "defaultDestinationValue"); } */ return GetCurrentValueCore(defaultOriginValue, defaultDestinationValue, animationClock); } ////// Calculates the value this animation believes should be the current value for the property. /// /// /// This value is the suggested origin value provided to the animation /// to be used if the animation does not have its own concept of a /// start value. If this animation is the first in a composition chain /// this value will be the snapshot value if one is available or the /// base property value if it is not; otherise this value will be the /// value returned by the previous animation in the chain with an /// animationClock that is not Stopped. /// /// /// This value is the suggested destination value provided to the animation /// to be used if the animation does not have its own concept of an /// end value. This value will be the base value if the animation is /// in the first composition layer of animations on a property; /// otherwise this value will be the output value from the previous /// composition layer of animations for the property. /// /// /// This is the animationClock which can generate the CurrentTime or /// CurrentProgress value to be used by the animation to generate its /// output value. /// ////// The value this animation believes should be the current value for the property. /// protected abstract Int64 GetCurrentValueCore(Int64 defaultOriginValue, Int64 defaultDestinationValue, AnimationClock animationClock); #endregion } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved.
Link Menu

This book is available now!
Buy at Amazon US or
Buy at Amazon UK
- HierarchicalDataBoundControlAdapter.cs
- QilCloneVisitor.cs
- FontDifferentiator.cs
- HttpContext.cs
- CollectionChangedEventManager.cs
- ReferencedType.cs
- DataTableNewRowEvent.cs
- HostedElements.cs
- StaticDataManager.cs
- BehaviorEditorPart.cs
- PagedDataSource.cs
- followingsibling.cs
- ParameterModifier.cs
- ParenExpr.cs
- TaskFormBase.cs
- RequestCachePolicy.cs
- RelationshipEnd.cs
- TreeNodeEventArgs.cs
- FormsAuthenticationUser.cs
- RegexTree.cs
- SingleObjectCollection.cs
- SpotLight.cs
- BitmapEffectGroup.cs
- GeometryGroup.cs
- CustomGrammar.cs
- ACE.cs
- WebPartEditorApplyVerb.cs
- ToolStripDropDown.cs
- SubpageParaClient.cs
- HttpModulesInstallComponent.cs
- RecommendedAsConfigurableAttribute.cs
- WaitForChangedResult.cs
- NavigationService.cs
- CaseInsensitiveOrdinalStringComparer.cs
- TextFindEngine.cs
- TrackingMemoryStream.cs
- SoundPlayer.cs
- WebPartMenu.cs
- ListParaClient.cs
- CollectionView.cs
- ParserHooks.cs
- WinEventWrap.cs
- ImageKeyConverter.cs
- ControlBuilderAttribute.cs
- Point3D.cs
- ControlAdapter.cs
- SmtpDigestAuthenticationModule.cs
- CodeTypeDelegate.cs
- ProfileGroupSettings.cs
- WebRequestModuleElementCollection.cs
- WebPartConnectionsConfigureVerb.cs
- SqlCacheDependencySection.cs
- EncoderFallback.cs
- ScrollViewerAutomationPeer.cs
- ShaderEffect.cs
- CommentEmitter.cs
- MetafileEditor.cs
- XmlSchemaObjectTable.cs
- RadioButton.cs
- propertytag.cs
- PartManifestEntry.cs
- KnownColorTable.cs
- DetailsViewUpdateEventArgs.cs
- WizardForm.cs
- FileEnumerator.cs
- DateTimeOffsetAdapter.cs
- VisualTarget.cs
- SubstitutionDesigner.cs
- cookieexception.cs
- CharConverter.cs
- TypeLibConverter.cs
- DocumentXPathNavigator.cs
- ValidatorCompatibilityHelper.cs
- XhtmlConformanceSection.cs
- SimpleHandlerBuildProvider.cs
- FontStretchConverter.cs
- Enum.cs
- SamlAuthorizationDecisionClaimResource.cs
- AlternationConverter.cs
- FontStyle.cs
- WebBrowser.cs
- XamlParser.cs
- __ComObject.cs
- StdValidatorsAndConverters.cs
- CultureInfoConverter.cs
- ScriptingJsonSerializationSection.cs
- PrefixHandle.cs
- AnnotationService.cs
- XmlMemberMapping.cs
- TemplateLookupAction.cs
- MultipleViewPatternIdentifiers.cs
- ParameterReplacerVisitor.cs
- GridViewCommandEventArgs.cs
- TextEvent.cs
- Scene3D.cs
- XmlSchemaAttributeGroupRef.cs
- ObjectListShowCommandsEventArgs.cs
- WebPartDisplayModeCollection.cs
- _CommandStream.cs
- XslAst.cs