Code:
/ Dotnetfx_Vista_SP2 / Dotnetfx_Vista_SP2 / 8.0.50727.4016 / DEVDIV / depot / DevDiv / releases / Orcas / QFE / wpf / src / Core / CSharp / System / Windows / Media / RenderContext.cs / 1 / RenderContext.cs
//------------------------------------------------------------------------------ // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // Description: // Accumulates state during a render pass of the scene. // //----------------------------------------------------------------------------- namespace System.Windows.Media { using System; using System.Windows.Threading; using System.Collections; using System.Diagnostics; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Media.Composition; using System.Runtime.InteropServices; using MS.Internal; ////// This class accumulates state during a render pass of the scene. /// internal sealed class RenderContext { // ------------------------------------------------------------------- // // Internal Constructors // // ------------------------------------------------------------------- #region Internal Constructors ////// Constructor /// internal RenderContext() { // Do nothing. } #endregion Internal Constructors // -------------------------------------------------------------------- // // Internal Properties // // ------------------------------------------------------------------- #region Internal Properties ////// Returns the current channel. /// internal DUCE.Channel Channel { get { return _channel; } } ////// Returns a handle to the root node, which is attached /// directly to a composition target /// internal DUCE.ResourceHandle Root { get { return _root; } } #endregion Internal Properties // -------------------------------------------------------------------- // // Internal Methods // // -------------------------------------------------------------------- #region Internal Methods ////// Initialize must be called before a frame is rendered. /// internal void Initialize( DUCE.Channel channel, DUCE.ResourceHandle root) { Debug.Assert(channel != null); _channel = channel; _root = root; } #endregion Internal Methods // ------------------------------------------------------------------- // // Private Fields // // -------------------------------------------------------------------- #region Private Fields ////// The current channel. /// private DUCE.Channel _channel; ////// The root node, attached directly to a composition target. /// private DUCE.ResourceHandle _root; #endregion Private Fields } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved. //------------------------------------------------------------------------------ // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // Description: // Accumulates state during a render pass of the scene. // //----------------------------------------------------------------------------- namespace System.Windows.Media { using System; using System.Windows.Threading; using System.Collections; using System.Diagnostics; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Media.Composition; using System.Runtime.InteropServices; using MS.Internal; ////// This class accumulates state during a render pass of the scene. /// internal sealed class RenderContext { // ------------------------------------------------------------------- // // Internal Constructors // // ------------------------------------------------------------------- #region Internal Constructors ////// Constructor /// internal RenderContext() { // Do nothing. } #endregion Internal Constructors // -------------------------------------------------------------------- // // Internal Properties // // ------------------------------------------------------------------- #region Internal Properties ////// Returns the current channel. /// internal DUCE.Channel Channel { get { return _channel; } } ////// Returns a handle to the root node, which is attached /// directly to a composition target /// internal DUCE.ResourceHandle Root { get { return _root; } } #endregion Internal Properties // -------------------------------------------------------------------- // // Internal Methods // // -------------------------------------------------------------------- #region Internal Methods ////// Initialize must be called before a frame is rendered. /// internal void Initialize( DUCE.Channel channel, DUCE.ResourceHandle root) { Debug.Assert(channel != null); _channel = channel; _root = root; } #endregion Internal Methods // ------------------------------------------------------------------- // // Private Fields // // -------------------------------------------------------------------- #region Private Fields ////// The current channel. /// private DUCE.Channel _channel; ////// The root node, attached directly to a composition target. /// private DUCE.ResourceHandle _root; #endregion Private Fields } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved.
Link Menu

This book is available now!
Buy at Amazon US or
Buy at Amazon UK
- WindowsStatusBar.cs
- IsolatedStorageException.cs
- ErrorRuntimeConfig.cs
- ThicknessKeyFrameCollection.cs
- TypeSystem.cs
- InternalControlCollection.cs
- MetadataArtifactLoaderXmlReaderWrapper.cs
- DataGridColumnHeader.cs
- CodeObject.cs
- XmlObjectSerializerReadContext.cs
- RowVisual.cs
- XsdDuration.cs
- CustomCategoryAttribute.cs
- OpenTypeCommon.cs
- ClientEventManager.cs
- ServiceParser.cs
- XmlSchemaElement.cs
- CssClassPropertyAttribute.cs
- EvidenceBase.cs
- URLString.cs
- ConfigurationStrings.cs
- DataObjectCopyingEventArgs.cs
- DataGridViewCellStateChangedEventArgs.cs
- VisualCollection.cs
- DataRecordObjectView.cs
- XmlStreamNodeWriter.cs
- FunctionDetailsReader.cs
- ADMembershipProvider.cs
- BitmapImage.cs
- BufferedStream.cs
- WebServiceClientProxyGenerator.cs
- TdsParameterSetter.cs
- PropertyMappingExceptionEventArgs.cs
- ButtonStandardAdapter.cs
- Button.cs
- EnumBuilder.cs
- GridViewUpdateEventArgs.cs
- ResourceReader.cs
- PowerModeChangedEventArgs.cs
- ListBindingConverter.cs
- ThicknessAnimationBase.cs
- SeparatorAutomationPeer.cs
- ImageMapEventArgs.cs
- CodeEventReferenceExpression.cs
- CroppedBitmap.cs
- ConfigurationStrings.cs
- BitmapEffectRenderDataResource.cs
- QueryIntervalOp.cs
- EdmProviderManifest.cs
- SafeBitVector32.cs
- _ConnectOverlappedAsyncResult.cs
- HttpRuntime.cs
- AudioFormatConverter.cs
- QueryOperatorEnumerator.cs
- DefaultTraceListener.cs
- CompilationRelaxations.cs
- FixedPageProcessor.cs
- ConfigXmlSignificantWhitespace.cs
- DataServiceResponse.cs
- FunctionMappingTranslator.cs
- Color.cs
- SendKeys.cs
- BaseValidator.cs
- XamlRtfConverter.cs
- DataGrid.cs
- RbTree.cs
- HwndTarget.cs
- DeploymentSectionCache.cs
- SqlBuffer.cs
- HandlerBase.cs
- FreeFormDragDropManager.cs
- FrugalMap.cs
- RemotingConfigParser.cs
- TreeNodeBinding.cs
- CompensationDesigner.cs
- BamlRecordWriter.cs
- SmtpSpecifiedPickupDirectoryElement.cs
- Tracking.cs
- ProgressBarRenderer.cs
- TreeNodeCollectionEditor.cs
- MILUtilities.cs
- StrongNameUtility.cs
- Switch.cs
- UIElementPropertyUndoUnit.cs
- MetadataArtifactLoaderResource.cs
- EntitySqlQueryState.cs
- sqlstateclientmanager.cs
- XmlSchemaAttributeGroup.cs
- ValidatingCollection.cs
- SettingsBase.cs
- MessageOperationFormatter.cs
- GridView.cs
- SqlFacetAttribute.cs
- FrameworkRichTextComposition.cs
- DatePicker.cs
- ObjectSecurity.cs
- DbConnectionHelper.cs
- InputLanguageEventArgs.cs
- SelectingProviderEventArgs.cs
- TypeUnloadedException.cs