Code:
/ FXUpdate3074 / FXUpdate3074 / 1.1 / untmp / whidbey / QFE / ndp / clr / src / BCL / System / UnitySerializationHolder.cs / 2 / UnitySerializationHolder.cs
// ==++==
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// ==--==
using System.Runtime.Remoting;
using System.Runtime.Serialization;
using System.Reflection;
using System.Globalization;
using System.Runtime.Versioning;
using System.Collections.Generic;
namespace System {
[Serializable()]
// Holds classes (Empty, Null, Missing) for which we guarantee that there is only ever one instance of.
internal class UnitySerializationHolder : ISerializable, IObjectReference
{
#region Internal Constants
internal const int EmptyUnity = 0x0001;
internal const int NullUnity = 0x0002;
internal const int MissingUnity = 0x0003;
internal const int RuntimeTypeUnity = 0x0004;
internal const int ModuleUnity = 0x0005;
internal const int AssemblyUnity = 0x0006;
internal const int GenericParameterTypeUnity = 0x0007;
internal const int PartialInstantiationTypeUnity = 0x0008;
internal const int Pointer = 0x0001;
internal const int Array = 0x0002;
internal const int SzArray = 0x0003;
internal const int ByRef = 0x0004;
#endregion
#region Internal Static Members
internal static void GetUnitySerializationInfo(SerializationInfo info, Missing missing)
{
info.SetType(typeof(UnitySerializationHolder));
info.AddValue("UnityType", MissingUnity);
}
internal static Type AddElementTypes(SerializationInfo info, Type type)
{
List elementTypes = new List();
while(type.HasElementType)
{
if (type.IsSzArray)
{
elementTypes.Add(SzArray);
}
else if (type.IsArray)
{
elementTypes.Add(type.GetArrayRank());
elementTypes.Add(Array);
}
else if (type.IsPointer)
{
elementTypes.Add(Pointer);
}
else if (type.IsByRef)
{
elementTypes.Add(ByRef);
}
type = type.GetElementType();
}
info.AddValue("ElementTypes", elementTypes.ToArray(), typeof(int[]));
return type;
}
internal Type MakeElementTypes(Type type)
{
for (int i = m_elementTypes.Length - 1; i >= 0; i --)
{
if (m_elementTypes[i] == SzArray)
{
type = type.MakeArrayType();
}
else if (m_elementTypes[i] == Array)
{
type = type.MakeArrayType(m_elementTypes[--i]);
}
else if ((m_elementTypes[i] == Pointer))
{
type = type.MakePointerType();
}
else if ((m_elementTypes[i] == ByRef))
{
type = type.MakeByRefType();
}
}
return type;
}
internal static void GetUnitySerializationInfo(SerializationInfo info, Type type)
{
if (type.GetRootElementType().IsGenericParameter)
{
type = AddElementTypes(info, type);
info.SetType(typeof(UnitySerializationHolder));
info.AddValue("UnityType", GenericParameterTypeUnity);
info.AddValue("GenericParameterPosition", type.GenericParameterPosition);
info.AddValue("DeclaringMethod", type.DeclaringMethod, typeof(MethodBase));
info.AddValue("DeclaringType", type.DeclaringType, typeof(Type));
return;
}
int unityType = RuntimeTypeUnity;
if (!type.IsGenericTypeDefinition && type.ContainsGenericParameters)
{
// Partial instantiation
unityType = PartialInstantiationTypeUnity;
type = AddElementTypes(info, type);
info.AddValue("GenericArguments", type.GetGenericArguments(), typeof(Type[]));
type = type.GetGenericTypeDefinition();
}
GetUnitySerializationInfo(info, unityType, type.FullName, Assembly.GetAssembly(type));
}
internal static void GetUnitySerializationInfo(
SerializationInfo info, int unityType, String data, Assembly assembly)
{
// A helper method that returns the SerializationInfo that a class utilizing
// UnitySerializationHelper should return from a call to GetObjectData. It contains
// the unityType (defined above) and any optional data (used only for the reflection
// types.)
info.SetType(typeof(UnitySerializationHolder));
info.AddValue("Data", data, typeof(String));
info.AddValue("UnityType", unityType);
String assemName;
if (assembly == null)
{
assemName = String.Empty;
}
else
{
assemName = assembly.FullName;
}
info.AddValue("AssemblyName", assemName);
}
#endregion
#region Private Data Members
private Type[] m_instantiation;
private int[] m_elementTypes;
private int m_genericParameterPosition;
private Type m_declaringType;
private MethodBase m_declaringMethod;
private String m_data;
private String m_assemblyName;
private int m_unityType;
#endregion
#region Constructor
internal UnitySerializationHolder(SerializationInfo info, StreamingContext context)
{
if (info == null)
throw new ArgumentNullException("info");
m_unityType = info.GetInt32("UnityType");
if (m_unityType == MissingUnity)
return;
if (m_unityType == GenericParameterTypeUnity)
{
m_declaringMethod = info.GetValue("DeclaringMethod", typeof(MethodBase)) as MethodBase;
m_declaringType = info.GetValue("DeclaringType", typeof(Type)) as Type;
m_genericParameterPosition = info.GetInt32("GenericParameterPosition");
m_elementTypes = info.GetValue("ElementTypes", typeof(int[])) as int[];
return;
}
if (m_unityType == PartialInstantiationTypeUnity)
{
m_instantiation = info.GetValue("GenericArguments", typeof(Type[])) as Type[];
m_elementTypes = info.GetValue("ElementTypes", typeof(int[])) as int[];
}
m_data = info.GetString("Data");
m_assemblyName = info.GetString("AssemblyName");
}
#endregion
#region Private Methods
private void ThrowInsufficientInformation(string field)
{
throw new SerializationException(
String.Format(CultureInfo.CurrentCulture, Environment.GetResourceString("Serialization_InsufficientDeserializationState"), field));
}
#endregion
#region ISerializable
public virtual void GetObjectData(SerializationInfo info, StreamingContext context)
{
throw new NotSupportedException(Environment.GetResourceString("NotSupported_UnitySerHolder"));
}
#endregion
#region IObjectReference
[ResourceExposure(ResourceScope.None)] // The Module here was already created and theoretically scoped. There's not enough information to pass this info through to the serializer, and most serialization instances aren't using machine resources.
[ResourceConsumption(ResourceScope.Machine | ResourceScope.Assembly, ResourceScope.Machine | ResourceScope.Assembly)]
public virtual Object GetRealObject(StreamingContext context)
{
// GetRealObject uses the data we have in m_data and m_unityType to do a lookup on the correct
// object to return. We have specific code here to handle the different types which we support.
// The reflection types (Assembly, Module, and Type) have to be looked up through their static
// accessors by name.
Assembly assembly;
switch (m_unityType)
{
case EmptyUnity:
{
return Empty.Value;
}
case NullUnity:
{
return DBNull.Value;
}
case MissingUnity:
{
return Missing.Value;
}
case PartialInstantiationTypeUnity:
{
m_unityType = RuntimeTypeUnity;
Type definition = GetRealObject(context) as Type;
m_unityType = PartialInstantiationTypeUnity;
if (m_instantiation[0] == null)
return null;
return MakeElementTypes(definition.MakeGenericType(m_instantiation));
}
case GenericParameterTypeUnity:
{
if (m_declaringMethod == null && m_declaringType == null)
ThrowInsufficientInformation("DeclaringMember");
if (m_declaringMethod != null)
return m_declaringMethod.GetGenericArguments()[m_genericParameterPosition];
return MakeElementTypes(m_declaringType.GetGenericArguments()[m_genericParameterPosition]);
}
case RuntimeTypeUnity:
{
if (m_data == null || m_data.Length == 0)
ThrowInsufficientInformation("Data");
if (m_assemblyName == null)
ThrowInsufficientInformation("AssemblyName");
if (m_assemblyName.Length == 0)
return Type.GetType(m_data, true, false);
assembly = Assembly.Load(m_assemblyName);
Type t = assembly.GetType(m_data, true, false);
return t;
}
case ModuleUnity:
{
if (m_data == null || m_data.Length == 0)
ThrowInsufficientInformation("Data");
if (m_assemblyName == null)
ThrowInsufficientInformation("AssemblyName");
assembly = Assembly.Load(m_assemblyName);
Module namedModule = assembly.GetModule(m_data);
if (namedModule == null)
throw new SerializationException(
String.Format(CultureInfo.CurrentCulture, Environment.GetResourceString("Serialization_UnableToFindModule"), m_data, m_assemblyName));
return namedModule;
}
case AssemblyUnity:
{
if (m_data == null || m_data.Length == 0)
ThrowInsufficientInformation("Data");
if (m_assemblyName == null)
ThrowInsufficientInformation("AssemblyName");
assembly = Assembly.Load(m_assemblyName);
return assembly;
}
default:
throw new ArgumentException(Environment.GetResourceString("Argument_InvalidUnity"));
}
}
#endregion
}
}
// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
Link Menu

This book is available now!
Buy at Amazon US or
Buy at Amazon UK
- CollectionDataContractAttribute.cs
- UniqueConstraint.cs
- QilInvokeLateBound.cs
- Nullable.cs
- FolderLevelBuildProviderCollection.cs
- UserUseLicenseDictionaryLoader.cs
- SplitterEvent.cs
- AppLevelCompilationSectionCache.cs
- webclient.cs
- CompiledQueryCacheKey.cs
- ConfigXmlCDataSection.cs
- SerializerWriterEventHandlers.cs
- ListViewTableRow.cs
- ModulesEntry.cs
- Accessors.cs
- EntityCommandExecutionException.cs
- ChameleonKey.cs
- SecureStringHasher.cs
- WriteTimeStream.cs
- DataGridViewRow.cs
- xsdvalidator.cs
- wgx_render.cs
- MarshalDirectiveException.cs
- ZipIOModeEnforcingStream.cs
- ResolvedKeyFrameEntry.cs
- CodeRemoveEventStatement.cs
- TypedReference.cs
- PointIndependentAnimationStorage.cs
- Stack.cs
- ListSortDescriptionCollection.cs
- Substitution.cs
- NetMsmqBindingElement.cs
- KnownColorTable.cs
- HtmlUtf8RawTextWriter.cs
- SHA1Managed.cs
- SecondaryViewProvider.cs
- KeyFrames.cs
- OleDbConnectionFactory.cs
- NTAccount.cs
- BuildProviderAppliesToAttribute.cs
- ElementsClipboardData.cs
- ResourceContainer.cs
- NumericUpDownAcceleration.cs
- SafeNativeMethods.cs
- LocalizationParserHooks.cs
- EventPrivateKey.cs
- ObjectFactoryCodeDomTreeGenerator.cs
- BaseCAMarshaler.cs
- TCPListener.cs
- PersistenceParticipant.cs
- SerializationAttributes.cs
- ItemDragEvent.cs
- IPAddressCollection.cs
- ImageCodecInfoPrivate.cs
- TreeNode.cs
- MatrixCamera.cs
- DynamicDataExtensions.cs
- PropertyChangeTracker.cs
- TextEncodedRawTextWriter.cs
- CommandLibraryHelper.cs
- UnsafeNativeMethods.cs
- PartitionerQueryOperator.cs
- BookmarkCallbackWrapper.cs
- ClientProxyGenerator.cs
- WorkflowQueueInfo.cs
- List.cs
- DataGridViewRow.cs
- RuntimeDelegateArgument.cs
- SpeechSeg.cs
- CollectionBase.cs
- EmptyStringExpandableObjectConverter.cs
- ApplicationProxyInternal.cs
- TryLoadRunnableWorkflowCommand.cs
- WmpBitmapEncoder.cs
- ConfigurationFileMap.cs
- SizeValueSerializer.cs
- SQLSingleStorage.cs
- ParserContext.cs
- WebPartMovingEventArgs.cs
- SafeTimerHandle.cs
- OutArgumentConverter.cs
- DataServiceResponse.cs
- UnionCqlBlock.cs
- ToolStripPanel.cs
- StorageConditionPropertyMapping.cs
- PermissionRequestEvidence.cs
- WasAdminWrapper.cs
- Track.cs
- ProxyAttribute.cs
- ChtmlTextWriter.cs
- XmlSchemaInferenceException.cs
- RewritingSimplifier.cs
- ResourceDisplayNameAttribute.cs
- ComIntegrationManifestGenerator.cs
- AdornerHitTestResult.cs
- EntityCodeGenerator.cs
- TableItemPattern.cs
- SHA384CryptoServiceProvider.cs
- Geometry.cs
- NetworkCredential.cs