Point4D.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ 4.0 / 4.0 / DEVDIV_TFS / Dev10 / Releases / RTMRel / wpf / src / Core / CSharp / System / Windows / Media3D / Generated / Point4D.cs / 1305600 / Point4D.cs

                            //---------------------------------------------------------------------------- 
//
// 
//    Copyright (C) Microsoft Corporation.  All rights reserved.
//  
//
// This file was generated, please do not edit it directly. 
// 
// Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information.
// 
//---------------------------------------------------------------------------

using MS.Internal;
using MS.Internal.Collections; 
using MS.Internal.PresentationCore;
using MS.Utility; 
using System; 
using System.Collections;
using System.Collections.Generic; 
using System.ComponentModel;
using System.ComponentModel.Design.Serialization;
using System.Diagnostics;
using System.Globalization; 
using System.Reflection;
using System.Runtime.InteropServices; 
using System.Text; 
using System.Windows.Markup;
using System.Windows.Media.Media3D.Converters; 
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Composition;
using System.Security; 
using System.Security.Permissions;
using SR=MS.Internal.PresentationCore.SR; 
using SRID=MS.Internal.PresentationCore.SRID; 
using System.Windows.Media.Imaging;
// These types are aliased to match the unamanaged names used in interop 
using BOOL = System.UInt32;
using WORD = System.UInt16;
using Float = System.Single;
 
namespace System.Windows.Media.Media3D
{ 
 

    [Serializable] 
    [TypeConverter(typeof(Point4DConverter))]
    [ValueSerializer(typeof(Point4DValueSerializer))] // Used by MarkupWriter
    partial struct Point4D : IFormattable
    { 
        //-----------------------------------------------------
        // 
        //  Public Methods 
        //
        //----------------------------------------------------- 

        #region Public Methods

 

 
        ///  
        /// Compares two Point4D instances for exact equality.
        /// Note that double values can acquire error when operated upon, such that 
        /// an exact comparison between two values which are logically equal may fail.
        /// Furthermore, using this equality operator, Double.NaN is not equal to itself.
        /// 
        ///  
        /// bool - true if the two Point4D instances are exactly equal, false otherwise
        ///  
        /// The first Point4D to compare 
        /// The second Point4D to compare
        public static bool operator == (Point4D point1, Point4D point2) 
        {
            return point1.X == point2.X &&
                   point1.Y == point2.Y &&
                   point1.Z == point2.Z && 
                   point1.W == point2.W;
        } 
 
        /// 
        /// Compares two Point4D instances for exact inequality. 
        /// Note that double values can acquire error when operated upon, such that
        /// an exact comparison between two values which are logically equal may fail.
        /// Furthermore, using this equality operator, Double.NaN is not equal to itself.
        ///  
        /// 
        /// bool - true if the two Point4D instances are exactly unequal, false otherwise 
        ///  
        /// The first Point4D to compare
        /// The second Point4D to compare 
        public static bool operator != (Point4D point1, Point4D point2)
        {
            return !(point1 == point2);
        } 
        /// 
        /// Compares two Point4D instances for object equality.  In this equality 
        /// Double.NaN is equal to itself, unlike in numeric equality. 
        /// Note that double values can acquire error when operated upon, such that
        /// an exact comparison between two values which 
        /// are logically equal may fail.
        /// 
        /// 
        /// bool - true if the two Point4D instances are exactly equal, false otherwise 
        /// 
        /// The first Point4D to compare 
        /// The second Point4D to compare 
        public static bool Equals (Point4D point1, Point4D point2)
        { 
            return point1.X.Equals(point2.X) &&
                   point1.Y.Equals(point2.Y) &&
                   point1.Z.Equals(point2.Z) &&
                   point1.W.Equals(point2.W); 
        }
 
        ///  
        /// Equals - compares this Point4D with the passed in object.  In this equality
        /// Double.NaN is equal to itself, unlike in numeric equality. 
        /// Note that double values can acquire error when operated upon, such that
        /// an exact comparison between two values which
        /// are logically equal may fail.
        ///  
        /// 
        /// bool - true if the object is an instance of Point4D and if it's equal to "this". 
        ///  
        /// The object to compare to "this"
        public override bool Equals(object o) 
        {
            if ((null == o) || !(o is Point4D))
            {
                return false; 
            }
 
            Point4D value = (Point4D)o; 
            return Point4D.Equals(this,value);
        } 

        /// 
        /// Equals - compares this Point4D with the passed in object.  In this equality
        /// Double.NaN is equal to itself, unlike in numeric equality. 
        /// Note that double values can acquire error when operated upon, such that
        /// an exact comparison between two values which 
        /// are logically equal may fail. 
        /// 
        ///  
        /// bool - true if "value" is equal to "this".
        /// 
        /// The Point4D to compare to "this"
        public bool Equals(Point4D value) 
        {
            return Point4D.Equals(this, value); 
        } 
        /// 
        /// Returns the HashCode for this Point4D 
        /// 
        /// 
        /// int - the HashCode for this Point4D
        ///  
        public override int GetHashCode()
        { 
            // Perform field-by-field XOR of HashCodes 
            return X.GetHashCode() ^
                   Y.GetHashCode() ^ 
                   Z.GetHashCode() ^
                   W.GetHashCode();
        }
 
        /// 
        /// Parse - returns an instance converted from the provided string using 
        /// the culture "en-US" 
        ///  string with Point4D data 
        ///  
        public static Point4D Parse(string source)
        {
            IFormatProvider formatProvider = System.Windows.Markup.TypeConverterHelper.InvariantEnglishUS;
 
            TokenizerHelper th = new TokenizerHelper(source, formatProvider);
 
            Point4D value; 

            String firstToken = th.NextTokenRequired(); 

            value = new Point4D(
                Convert.ToDouble(firstToken, formatProvider),
                Convert.ToDouble(th.NextTokenRequired(), formatProvider), 
                Convert.ToDouble(th.NextTokenRequired(), formatProvider),
                Convert.ToDouble(th.NextTokenRequired(), formatProvider)); 
 
            // There should be no more tokens in this string.
            th.LastTokenRequired(); 

            return value;
        }
 
        #endregion Public Methods
 
        //------------------------------------------------------ 
        //
        //  Public Properties 
        //
        //-----------------------------------------------------

 

 
        #region Public Properties 

        ///  
        ///     X - double.  Default value is 0.
        /// 
        public double X
        { 
            get
            { 
                return _x; 
            }
 
            set
            {
                _x = value;
            } 

        } 
 
        /// 
        ///     Y - double.  Default value is 0. 
        /// 
        public double Y
        {
            get 
            {
                return _y; 
            } 

            set 
            {
                _y = value;
            }
 
        }
 
        ///  
        ///     Z - double.  Default value is 0.
        ///  
        public double Z
        {
            get
            { 
                return _z;
            } 
 
            set
            { 
                _z = value;
            }

        } 

        ///  
        ///     W - double.  Default value is 0. 
        /// 
        public double W 
        {
            get
            {
                return _w; 
            }
 
            set 
            {
                _w = value; 
            }

        }
 
        #endregion Public Properties
 
        //------------------------------------------------------ 
        //
        //  Protected Methods 
        //
        //------------------------------------------------------

        #region Protected Methods 

 
 

 
        #endregion ProtectedMethods

        //-----------------------------------------------------
        // 
        //  Internal Methods
        // 
        //------------------------------------------------------ 

        #region Internal Methods 



 

 
 

 
        #endregion Internal Methods

        //-----------------------------------------------------
        // 
        //  Internal Properties
        // 
        //----------------------------------------------------- 

        #region Internal Properties 


        /// 
        /// Creates a string representation of this object based on the current culture. 
        /// 
        ///  
        /// A string representation of this object. 
        /// 
        public override string ToString() 
        {

            // Delegate to the internal method which implements all ToString calls.
            return ConvertToString(null /* format string */, null /* format provider */); 
        }
 
        ///  
        /// Creates a string representation of this object based on the IFormatProvider
        /// passed in.  If the provider is null, the CurrentCulture is used. 
        /// 
        /// 
        /// A string representation of this object.
        ///  
        public string ToString(IFormatProvider provider)
        { 
 
            // Delegate to the internal method which implements all ToString calls.
            return ConvertToString(null /* format string */, provider); 
        }

        /// 
        /// Creates a string representation of this object based on the format string 
        /// and IFormatProvider passed in.
        /// If the provider is null, the CurrentCulture is used. 
        /// See the documentation for IFormattable for more information. 
        /// 
        ///  
        /// A string representation of this object.
        /// 
        string IFormattable.ToString(string format, IFormatProvider provider)
        { 

            // Delegate to the internal method which implements all ToString calls. 
            return ConvertToString(format, provider); 
        }
 
        /// 
        /// Creates a string representation of this object based on the format string
        /// and IFormatProvider passed in.
        /// If the provider is null, the CurrentCulture is used. 
        /// See the documentation for IFormattable for more information.
        ///  
        ///  
        /// A string representation of this object.
        ///  
        internal string ConvertToString(string format, IFormatProvider provider)
        {
            // Helper to get the numeric list separator for a given culture.
            char separator = MS.Internal.TokenizerHelper.GetNumericListSeparator(provider); 
            return String.Format(provider,
                                 "{1:" + format + "}{0}{2:" + format + "}{0}{3:" + format + "}{0}{4:" + format + "}", 
                                 separator, 
                                 _x,
                                 _y, 
                                 _z,
                                 _w);
        }
 

 
        #endregion Internal Properties 

        //----------------------------------------------------- 
        //
        //  Dependency Properties
        //
        //------------------------------------------------------ 

        #region Dependency Properties 
 

 
        #endregion Dependency Properties

        //-----------------------------------------------------
        // 
        //  Internal Fields
        // 
        //------------------------------------------------------ 

        #region Internal Fields 


        internal double _x;
        internal double _y; 
        internal double _z;
        internal double _w; 
 

 

        #endregion Internal Fields

 

        #region Constructors 
 
        //------------------------------------------------------
        // 
        //  Constructors
        //
        //-----------------------------------------------------
 

 
 
        #endregion Constructors
 
    }
}

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
//---------------------------------------------------------------------------- 
//
// 
//    Copyright (C) Microsoft Corporation.  All rights reserved.
//  
//
// This file was generated, please do not edit it directly. 
// 
// Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information.
// 
//---------------------------------------------------------------------------

using MS.Internal;
using MS.Internal.Collections; 
using MS.Internal.PresentationCore;
using MS.Utility; 
using System; 
using System.Collections;
using System.Collections.Generic; 
using System.ComponentModel;
using System.ComponentModel.Design.Serialization;
using System.Diagnostics;
using System.Globalization; 
using System.Reflection;
using System.Runtime.InteropServices; 
using System.Text; 
using System.Windows.Markup;
using System.Windows.Media.Media3D.Converters; 
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Composition;
using System.Security; 
using System.Security.Permissions;
using SR=MS.Internal.PresentationCore.SR; 
using SRID=MS.Internal.PresentationCore.SRID; 
using System.Windows.Media.Imaging;
// These types are aliased to match the unamanaged names used in interop 
using BOOL = System.UInt32;
using WORD = System.UInt16;
using Float = System.Single;
 
namespace System.Windows.Media.Media3D
{ 
 

    [Serializable] 
    [TypeConverter(typeof(Point4DConverter))]
    [ValueSerializer(typeof(Point4DValueSerializer))] // Used by MarkupWriter
    partial struct Point4D : IFormattable
    { 
        //-----------------------------------------------------
        // 
        //  Public Methods 
        //
        //----------------------------------------------------- 

        #region Public Methods

 

 
        ///  
        /// Compares two Point4D instances for exact equality.
        /// Note that double values can acquire error when operated upon, such that 
        /// an exact comparison between two values which are logically equal may fail.
        /// Furthermore, using this equality operator, Double.NaN is not equal to itself.
        /// 
        ///  
        /// bool - true if the two Point4D instances are exactly equal, false otherwise
        ///  
        /// The first Point4D to compare 
        /// The second Point4D to compare
        public static bool operator == (Point4D point1, Point4D point2) 
        {
            return point1.X == point2.X &&
                   point1.Y == point2.Y &&
                   point1.Z == point2.Z && 
                   point1.W == point2.W;
        } 
 
        /// 
        /// Compares two Point4D instances for exact inequality. 
        /// Note that double values can acquire error when operated upon, such that
        /// an exact comparison between two values which are logically equal may fail.
        /// Furthermore, using this equality operator, Double.NaN is not equal to itself.
        ///  
        /// 
        /// bool - true if the two Point4D instances are exactly unequal, false otherwise 
        ///  
        /// The first Point4D to compare
        /// The second Point4D to compare 
        public static bool operator != (Point4D point1, Point4D point2)
        {
            return !(point1 == point2);
        } 
        /// 
        /// Compares two Point4D instances for object equality.  In this equality 
        /// Double.NaN is equal to itself, unlike in numeric equality. 
        /// Note that double values can acquire error when operated upon, such that
        /// an exact comparison between two values which 
        /// are logically equal may fail.
        /// 
        /// 
        /// bool - true if the two Point4D instances are exactly equal, false otherwise 
        /// 
        /// The first Point4D to compare 
        /// The second Point4D to compare 
        public static bool Equals (Point4D point1, Point4D point2)
        { 
            return point1.X.Equals(point2.X) &&
                   point1.Y.Equals(point2.Y) &&
                   point1.Z.Equals(point2.Z) &&
                   point1.W.Equals(point2.W); 
        }
 
        ///  
        /// Equals - compares this Point4D with the passed in object.  In this equality
        /// Double.NaN is equal to itself, unlike in numeric equality. 
        /// Note that double values can acquire error when operated upon, such that
        /// an exact comparison between two values which
        /// are logically equal may fail.
        ///  
        /// 
        /// bool - true if the object is an instance of Point4D and if it's equal to "this". 
        ///  
        /// The object to compare to "this"
        public override bool Equals(object o) 
        {
            if ((null == o) || !(o is Point4D))
            {
                return false; 
            }
 
            Point4D value = (Point4D)o; 
            return Point4D.Equals(this,value);
        } 

        /// 
        /// Equals - compares this Point4D with the passed in object.  In this equality
        /// Double.NaN is equal to itself, unlike in numeric equality. 
        /// Note that double values can acquire error when operated upon, such that
        /// an exact comparison between two values which 
        /// are logically equal may fail. 
        /// 
        ///  
        /// bool - true if "value" is equal to "this".
        /// 
        /// The Point4D to compare to "this"
        public bool Equals(Point4D value) 
        {
            return Point4D.Equals(this, value); 
        } 
        /// 
        /// Returns the HashCode for this Point4D 
        /// 
        /// 
        /// int - the HashCode for this Point4D
        ///  
        public override int GetHashCode()
        { 
            // Perform field-by-field XOR of HashCodes 
            return X.GetHashCode() ^
                   Y.GetHashCode() ^ 
                   Z.GetHashCode() ^
                   W.GetHashCode();
        }
 
        /// 
        /// Parse - returns an instance converted from the provided string using 
        /// the culture "en-US" 
        ///  string with Point4D data 
        ///  
        public static Point4D Parse(string source)
        {
            IFormatProvider formatProvider = System.Windows.Markup.TypeConverterHelper.InvariantEnglishUS;
 
            TokenizerHelper th = new TokenizerHelper(source, formatProvider);
 
            Point4D value; 

            String firstToken = th.NextTokenRequired(); 

            value = new Point4D(
                Convert.ToDouble(firstToken, formatProvider),
                Convert.ToDouble(th.NextTokenRequired(), formatProvider), 
                Convert.ToDouble(th.NextTokenRequired(), formatProvider),
                Convert.ToDouble(th.NextTokenRequired(), formatProvider)); 
 
            // There should be no more tokens in this string.
            th.LastTokenRequired(); 

            return value;
        }
 
        #endregion Public Methods
 
        //------------------------------------------------------ 
        //
        //  Public Properties 
        //
        //-----------------------------------------------------

 

 
        #region Public Properties 

        ///  
        ///     X - double.  Default value is 0.
        /// 
        public double X
        { 
            get
            { 
                return _x; 
            }
 
            set
            {
                _x = value;
            } 

        } 
 
        /// 
        ///     Y - double.  Default value is 0. 
        /// 
        public double Y
        {
            get 
            {
                return _y; 
            } 

            set 
            {
                _y = value;
            }
 
        }
 
        ///  
        ///     Z - double.  Default value is 0.
        ///  
        public double Z
        {
            get
            { 
                return _z;
            } 
 
            set
            { 
                _z = value;
            }

        } 

        ///  
        ///     W - double.  Default value is 0. 
        /// 
        public double W 
        {
            get
            {
                return _w; 
            }
 
            set 
            {
                _w = value; 
            }

        }
 
        #endregion Public Properties
 
        //------------------------------------------------------ 
        //
        //  Protected Methods 
        //
        //------------------------------------------------------

        #region Protected Methods 

 
 

 
        #endregion ProtectedMethods

        //-----------------------------------------------------
        // 
        //  Internal Methods
        // 
        //------------------------------------------------------ 

        #region Internal Methods 



 

 
 

 
        #endregion Internal Methods

        //-----------------------------------------------------
        // 
        //  Internal Properties
        // 
        //----------------------------------------------------- 

        #region Internal Properties 


        /// 
        /// Creates a string representation of this object based on the current culture. 
        /// 
        ///  
        /// A string representation of this object. 
        /// 
        public override string ToString() 
        {

            // Delegate to the internal method which implements all ToString calls.
            return ConvertToString(null /* format string */, null /* format provider */); 
        }
 
        ///  
        /// Creates a string representation of this object based on the IFormatProvider
        /// passed in.  If the provider is null, the CurrentCulture is used. 
        /// 
        /// 
        /// A string representation of this object.
        ///  
        public string ToString(IFormatProvider provider)
        { 
 
            // Delegate to the internal method which implements all ToString calls.
            return ConvertToString(null /* format string */, provider); 
        }

        /// 
        /// Creates a string representation of this object based on the format string 
        /// and IFormatProvider passed in.
        /// If the provider is null, the CurrentCulture is used. 
        /// See the documentation for IFormattable for more information. 
        /// 
        ///  
        /// A string representation of this object.
        /// 
        string IFormattable.ToString(string format, IFormatProvider provider)
        { 

            // Delegate to the internal method which implements all ToString calls. 
            return ConvertToString(format, provider); 
        }
 
        /// 
        /// Creates a string representation of this object based on the format string
        /// and IFormatProvider passed in.
        /// If the provider is null, the CurrentCulture is used. 
        /// See the documentation for IFormattable for more information.
        ///  
        ///  
        /// A string representation of this object.
        ///  
        internal string ConvertToString(string format, IFormatProvider provider)
        {
            // Helper to get the numeric list separator for a given culture.
            char separator = MS.Internal.TokenizerHelper.GetNumericListSeparator(provider); 
            return String.Format(provider,
                                 "{1:" + format + "}{0}{2:" + format + "}{0}{3:" + format + "}{0}{4:" + format + "}", 
                                 separator, 
                                 _x,
                                 _y, 
                                 _z,
                                 _w);
        }
 

 
        #endregion Internal Properties 

        //----------------------------------------------------- 
        //
        //  Dependency Properties
        //
        //------------------------------------------------------ 

        #region Dependency Properties 
 

 
        #endregion Dependency Properties

        //-----------------------------------------------------
        // 
        //  Internal Fields
        // 
        //------------------------------------------------------ 

        #region Internal Fields 


        internal double _x;
        internal double _y; 
        internal double _z;
        internal double _w; 
 

 

        #endregion Internal Fields

 

        #region Constructors 
 
        //------------------------------------------------------
        // 
        //  Constructors
        //
        //-----------------------------------------------------
 

 
 
        #endregion Constructors
 
    }
}

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
                        

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