Code:
/ 4.0 / 4.0 / DEVDIV_TFS / Dev10 / Releases / RTMRel / wpf / src / Core / CSharp / System / Windows / Media3D / Generated / TranslateTransform3D.cs / 1305600 / TranslateTransform3D.cs
//---------------------------------------------------------------------------- // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // This file was generated, please do not edit it directly. // // Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information. // //--------------------------------------------------------------------------- using MS.Internal; using MS.Internal.Collections; using MS.Internal.PresentationCore; using MS.Utility; using System; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.ComponentModel.Design.Serialization; using System.Diagnostics; using System.Globalization; using System.Reflection; using System.Runtime.InteropServices; using System.Text; using System.Windows.Markup; using System.Windows.Media.Media3D.Converters; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Media.Composition; using System.Security; using System.Security.Permissions; using SR=MS.Internal.PresentationCore.SR; using SRID=MS.Internal.PresentationCore.SRID; using System.Windows.Media.Imaging; // These types are aliased to match the unamanaged names used in interop using BOOL = System.UInt32; using WORD = System.UInt16; using Float = System.Single; namespace System.Windows.Media.Media3D { sealed partial class TranslateTransform3D : AffineTransform3D { //----------------------------------------------------- // // Public Methods // //----------------------------------------------------- #region Public Methods ////// Shadows inherited Clone() with a strongly typed /// version for convenience. /// public new TranslateTransform3D Clone() { return (TranslateTransform3D)base.Clone(); } ////// Shadows inherited CloneCurrentValue() with a strongly typed /// version for convenience. /// public new TranslateTransform3D CloneCurrentValue() { return (TranslateTransform3D)base.CloneCurrentValue(); } #endregion Public Methods //------------------------------------------------------ // // Public Properties // //----------------------------------------------------- private static void OffsetXPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { TranslateTransform3D target = ((TranslateTransform3D) d); target._cachedOffsetXValue = (double)e.NewValue; target.PropertyChanged(OffsetXProperty); } private static void OffsetYPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { TranslateTransform3D target = ((TranslateTransform3D) d); target._cachedOffsetYValue = (double)e.NewValue; target.PropertyChanged(OffsetYProperty); } private static void OffsetZPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { TranslateTransform3D target = ((TranslateTransform3D) d); target._cachedOffsetZValue = (double)e.NewValue; target.PropertyChanged(OffsetZProperty); } #region Public Properties ////// OffsetX - double. Default value is 0.0. /// public double OffsetX { get { ReadPreamble(); return _cachedOffsetXValue; } set { SetValueInternal(OffsetXProperty, value); } } ////// OffsetY - double. Default value is 0.0. /// public double OffsetY { get { ReadPreamble(); return _cachedOffsetYValue; } set { SetValueInternal(OffsetYProperty, value); } } ////// OffsetZ - double. Default value is 0.0. /// public double OffsetZ { get { ReadPreamble(); return _cachedOffsetZValue; } set { SetValueInternal(OffsetZProperty, value); } } #endregion Public Properties //------------------------------------------------------ // // Protected Methods // //------------------------------------------------------ #region Protected Methods ////// Implementation of ///Freezable.CreateInstanceCore . ///The new Freezable. protected override Freezable CreateInstanceCore() { return new TranslateTransform3D(); } #endregion ProtectedMethods //----------------------------------------------------- // // Internal Methods // //------------------------------------------------------ #region Internal Methods ////// Critical: This code calls into an unsafe code block /// TreatAsSafe: This code does not return any critical data.It is ok to expose /// Channels are safe to call into and do not go cross domain and cross process /// [SecurityCritical,SecurityTreatAsSafe] internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck) { // If we're told we can skip the channel check, then we must be on channel Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) { base.UpdateResource(channel, skipOnChannelCheck); // Obtain handles for animated properties DUCE.ResourceHandle hOffsetXAnimations = GetAnimationResourceHandle(OffsetXProperty, channel); DUCE.ResourceHandle hOffsetYAnimations = GetAnimationResourceHandle(OffsetYProperty, channel); DUCE.ResourceHandle hOffsetZAnimations = GetAnimationResourceHandle(OffsetZProperty, channel); // Pack & send command packet DUCE.MILCMD_TRANSLATETRANSFORM3D data; unsafe { data.Type = MILCMD.MilCmdTranslateTransform3D; data.Handle = _duceResource.GetHandle(channel); if (hOffsetXAnimations.IsNull) { data.offsetX = OffsetX; } data.hOffsetXAnimations = hOffsetXAnimations; if (hOffsetYAnimations.IsNull) { data.offsetY = OffsetY; } data.hOffsetYAnimations = hOffsetYAnimations; if (hOffsetZAnimations.IsNull) { data.offsetZ = OffsetZ; } data.hOffsetZAnimations = hOffsetZAnimations; // Send packed command structure channel.SendCommand( (byte*)&data, sizeof(DUCE.MILCMD_TRANSLATETRANSFORM3D)); } } } internal override DUCE.ResourceHandle AddRefOnChannelCore(DUCE.Channel channel) { if (_duceResource.CreateOrAddRefOnChannel(this, channel, System.Windows.Media.Composition.DUCE.ResourceType.TYPE_TRANSLATETRANSFORM3D)) { AddRefOnChannelAnimations(channel); UpdateResource(channel, true /* skip "on channel" check - we already know that we're on channel */ ); } return _duceResource.GetHandle(channel); } internal override void ReleaseOnChannelCore(DUCE.Channel channel) { Debug.Assert(_duceResource.IsOnChannel(channel)); if (_duceResource.ReleaseOnChannel(channel)) { ReleaseOnChannelAnimations(channel); } } internal override DUCE.ResourceHandle GetHandleCore(DUCE.Channel channel) { // Note that we are in a lock here already. return _duceResource.GetHandle(channel); } internal override int GetChannelCountCore() { // must already be in composition lock here return _duceResource.GetChannelCount(); } internal override DUCE.Channel GetChannelCore(int index) { // Note that we are in a lock here already. return _duceResource.GetChannel(index); } #endregion Internal Methods //----------------------------------------------------- // // Internal Properties // //----------------------------------------------------- #region Internal Properties #endregion Internal Properties //----------------------------------------------------- // // Dependency Properties // //------------------------------------------------------ #region Dependency Properties ////// The DependencyProperty for the TranslateTransform3D.OffsetX property. /// public static readonly DependencyProperty OffsetXProperty; ////// The DependencyProperty for the TranslateTransform3D.OffsetY property. /// public static readonly DependencyProperty OffsetYProperty; ////// The DependencyProperty for the TranslateTransform3D.OffsetZ property. /// public static readonly DependencyProperty OffsetZProperty; #endregion Dependency Properties //----------------------------------------------------- // // Internal Fields // //------------------------------------------------------ #region Internal Fields private double _cachedOffsetXValue = 0.0; private double _cachedOffsetYValue = 0.0; private double _cachedOffsetZValue = 0.0; internal System.Windows.Media.Composition.DUCE.MultiChannelResource _duceResource = new System.Windows.Media.Composition.DUCE.MultiChannelResource(); internal const double c_OffsetX = 0.0; internal const double c_OffsetY = 0.0; internal const double c_OffsetZ = 0.0; #endregion Internal Fields #region Constructors //------------------------------------------------------ // // Constructors // //----------------------------------------------------- static TranslateTransform3D() { // We check our static default fields which are of type Freezable // to make sure that they are not mutable, otherwise we will throw // if these get touched by more than one thread in the lifetime // of your app. (Windows OS Bug #947272) // // Initializations Type typeofThis = typeof(TranslateTransform3D); OffsetXProperty = RegisterProperty("OffsetX", typeof(double), typeofThis, 0.0, new PropertyChangedCallback(OffsetXPropertyChanged), null, /* isIndependentlyAnimated = */ true, /* coerceValueCallback */ null); OffsetYProperty = RegisterProperty("OffsetY", typeof(double), typeofThis, 0.0, new PropertyChangedCallback(OffsetYPropertyChanged), null, /* isIndependentlyAnimated = */ true, /* coerceValueCallback */ null); OffsetZProperty = RegisterProperty("OffsetZ", typeof(double), typeofThis, 0.0, new PropertyChangedCallback(OffsetZPropertyChanged), null, /* isIndependentlyAnimated = */ true, /* coerceValueCallback */ null); } #endregion Constructors } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved. //---------------------------------------------------------------------------- // //// Copyright (C) Microsoft Corporation. All rights reserved. // // // This file was generated, please do not edit it directly. // // Please see http://wiki/default.aspx/Microsoft.Projects.Avalon/MilCodeGen.html for more information. // //--------------------------------------------------------------------------- using MS.Internal; using MS.Internal.Collections; using MS.Internal.PresentationCore; using MS.Utility; using System; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.ComponentModel.Design.Serialization; using System.Diagnostics; using System.Globalization; using System.Reflection; using System.Runtime.InteropServices; using System.Text; using System.Windows.Markup; using System.Windows.Media.Media3D.Converters; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Media.Composition; using System.Security; using System.Security.Permissions; using SR=MS.Internal.PresentationCore.SR; using SRID=MS.Internal.PresentationCore.SRID; using System.Windows.Media.Imaging; // These types are aliased to match the unamanaged names used in interop using BOOL = System.UInt32; using WORD = System.UInt16; using Float = System.Single; namespace System.Windows.Media.Media3D { sealed partial class TranslateTransform3D : AffineTransform3D { //----------------------------------------------------- // // Public Methods // //----------------------------------------------------- #region Public Methods ////// Shadows inherited Clone() with a strongly typed /// version for convenience. /// public new TranslateTransform3D Clone() { return (TranslateTransform3D)base.Clone(); } ////// Shadows inherited CloneCurrentValue() with a strongly typed /// version for convenience. /// public new TranslateTransform3D CloneCurrentValue() { return (TranslateTransform3D)base.CloneCurrentValue(); } #endregion Public Methods //------------------------------------------------------ // // Public Properties // //----------------------------------------------------- private static void OffsetXPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { TranslateTransform3D target = ((TranslateTransform3D) d); target._cachedOffsetXValue = (double)e.NewValue; target.PropertyChanged(OffsetXProperty); } private static void OffsetYPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { TranslateTransform3D target = ((TranslateTransform3D) d); target._cachedOffsetYValue = (double)e.NewValue; target.PropertyChanged(OffsetYProperty); } private static void OffsetZPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { TranslateTransform3D target = ((TranslateTransform3D) d); target._cachedOffsetZValue = (double)e.NewValue; target.PropertyChanged(OffsetZProperty); } #region Public Properties ////// OffsetX - double. Default value is 0.0. /// public double OffsetX { get { ReadPreamble(); return _cachedOffsetXValue; } set { SetValueInternal(OffsetXProperty, value); } } ////// OffsetY - double. Default value is 0.0. /// public double OffsetY { get { ReadPreamble(); return _cachedOffsetYValue; } set { SetValueInternal(OffsetYProperty, value); } } ////// OffsetZ - double. Default value is 0.0. /// public double OffsetZ { get { ReadPreamble(); return _cachedOffsetZValue; } set { SetValueInternal(OffsetZProperty, value); } } #endregion Public Properties //------------------------------------------------------ // // Protected Methods // //------------------------------------------------------ #region Protected Methods ////// Implementation of ///Freezable.CreateInstanceCore . ///The new Freezable. protected override Freezable CreateInstanceCore() { return new TranslateTransform3D(); } #endregion ProtectedMethods //----------------------------------------------------- // // Internal Methods // //------------------------------------------------------ #region Internal Methods ////// Critical: This code calls into an unsafe code block /// TreatAsSafe: This code does not return any critical data.It is ok to expose /// Channels are safe to call into and do not go cross domain and cross process /// [SecurityCritical,SecurityTreatAsSafe] internal override void UpdateResource(DUCE.Channel channel, bool skipOnChannelCheck) { // If we're told we can skip the channel check, then we must be on channel Debug.Assert(!skipOnChannelCheck || _duceResource.IsOnChannel(channel)); if (skipOnChannelCheck || _duceResource.IsOnChannel(channel)) { base.UpdateResource(channel, skipOnChannelCheck); // Obtain handles for animated properties DUCE.ResourceHandle hOffsetXAnimations = GetAnimationResourceHandle(OffsetXProperty, channel); DUCE.ResourceHandle hOffsetYAnimations = GetAnimationResourceHandle(OffsetYProperty, channel); DUCE.ResourceHandle hOffsetZAnimations = GetAnimationResourceHandle(OffsetZProperty, channel); // Pack & send command packet DUCE.MILCMD_TRANSLATETRANSFORM3D data; unsafe { data.Type = MILCMD.MilCmdTranslateTransform3D; data.Handle = _duceResource.GetHandle(channel); if (hOffsetXAnimations.IsNull) { data.offsetX = OffsetX; } data.hOffsetXAnimations = hOffsetXAnimations; if (hOffsetYAnimations.IsNull) { data.offsetY = OffsetY; } data.hOffsetYAnimations = hOffsetYAnimations; if (hOffsetZAnimations.IsNull) { data.offsetZ = OffsetZ; } data.hOffsetZAnimations = hOffsetZAnimations; // Send packed command structure channel.SendCommand( (byte*)&data, sizeof(DUCE.MILCMD_TRANSLATETRANSFORM3D)); } } } internal override DUCE.ResourceHandle AddRefOnChannelCore(DUCE.Channel channel) { if (_duceResource.CreateOrAddRefOnChannel(this, channel, System.Windows.Media.Composition.DUCE.ResourceType.TYPE_TRANSLATETRANSFORM3D)) { AddRefOnChannelAnimations(channel); UpdateResource(channel, true /* skip "on channel" check - we already know that we're on channel */ ); } return _duceResource.GetHandle(channel); } internal override void ReleaseOnChannelCore(DUCE.Channel channel) { Debug.Assert(_duceResource.IsOnChannel(channel)); if (_duceResource.ReleaseOnChannel(channel)) { ReleaseOnChannelAnimations(channel); } } internal override DUCE.ResourceHandle GetHandleCore(DUCE.Channel channel) { // Note that we are in a lock here already. return _duceResource.GetHandle(channel); } internal override int GetChannelCountCore() { // must already be in composition lock here return _duceResource.GetChannelCount(); } internal override DUCE.Channel GetChannelCore(int index) { // Note that we are in a lock here already. return _duceResource.GetChannel(index); } #endregion Internal Methods //----------------------------------------------------- // // Internal Properties // //----------------------------------------------------- #region Internal Properties #endregion Internal Properties //----------------------------------------------------- // // Dependency Properties // //------------------------------------------------------ #region Dependency Properties ////// The DependencyProperty for the TranslateTransform3D.OffsetX property. /// public static readonly DependencyProperty OffsetXProperty; ////// The DependencyProperty for the TranslateTransform3D.OffsetY property. /// public static readonly DependencyProperty OffsetYProperty; ////// The DependencyProperty for the TranslateTransform3D.OffsetZ property. /// public static readonly DependencyProperty OffsetZProperty; #endregion Dependency Properties //----------------------------------------------------- // // Internal Fields // //------------------------------------------------------ #region Internal Fields private double _cachedOffsetXValue = 0.0; private double _cachedOffsetYValue = 0.0; private double _cachedOffsetZValue = 0.0; internal System.Windows.Media.Composition.DUCE.MultiChannelResource _duceResource = new System.Windows.Media.Composition.DUCE.MultiChannelResource(); internal const double c_OffsetX = 0.0; internal const double c_OffsetY = 0.0; internal const double c_OffsetZ = 0.0; #endregion Internal Fields #region Constructors //------------------------------------------------------ // // Constructors // //----------------------------------------------------- static TranslateTransform3D() { // We check our static default fields which are of type Freezable // to make sure that they are not mutable, otherwise we will throw // if these get touched by more than one thread in the lifetime // of your app. (Windows OS Bug #947272) // // Initializations Type typeofThis = typeof(TranslateTransform3D); OffsetXProperty = RegisterProperty("OffsetX", typeof(double), typeofThis, 0.0, new PropertyChangedCallback(OffsetXPropertyChanged), null, /* isIndependentlyAnimated = */ true, /* coerceValueCallback */ null); OffsetYProperty = RegisterProperty("OffsetY", typeof(double), typeofThis, 0.0, new PropertyChangedCallback(OffsetYPropertyChanged), null, /* isIndependentlyAnimated = */ true, /* coerceValueCallback */ null); OffsetZProperty = RegisterProperty("OffsetZ", typeof(double), typeofThis, 0.0, new PropertyChangedCallback(OffsetZPropertyChanged), null, /* isIndependentlyAnimated = */ true, /* coerceValueCallback */ null); } #endregion Constructors } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. 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