Code:
/ DotNET / DotNET / 8.0 / untmp / whidbey / REDBITS / ndp / fx / src / Designer / WinForms / System / WinForms / Design / Behavior / MiniLockedBorderGlyph.cs / 1 / MiniLockedBorderGlyph.cs
namespace System.Windows.Forms.Design.Behavior { using System; using System.Collections; using System.ComponentModel; using System.ComponentModel.Design; using System.Design; using System.Diagnostics; using System.Drawing; using System.Drawing.Drawing2D; using System.Windows.Forms.Design; ////// /// The LockedBorderGlyph draws one side (depending on type) of a SelectionBorder /// in the 'Locked' mode. The constructor will initialize and cache the pen /// and brush objects to avoid uneccessary recreations. /// internal class MiniLockedBorderGlyph : SelectionGlyphBase { private SelectionBorderGlyphType type; ////// /// This constructor extends from the standard SelectionGlyphBase constructor. Note that /// a primarySelection flag is passed in - this will be used when determining the colors /// of the borders. /// internal MiniLockedBorderGlyph(Rectangle controlBounds, SelectionBorderGlyphType type, Behavior behavior, bool primarySelection) : base(behavior) { InitializeGlyph(controlBounds, type, primarySelection); } ////// Helper function that initializes the Glyph based on bounds, type, primary sel, and bordersize. /// private void InitializeGlyph(Rectangle controlBounds, SelectionBorderGlyphType type, bool primarySelection) { hitTestCursor = Cursors.Default;//always default cursor for locked rules = SelectionRules.None;//never change sel rules for locked int borderSize = 1; this.type = type; //this will return the rect representing the bounds of the glyph bounds = DesignerUtils.GetBoundsForSelectionType(controlBounds, type, borderSize); hitBounds = bounds; } ////// /// Simple painting logic for locked Glyphs. /// public override void Paint(PaintEventArgs pe) { //DesignerUtils.DrawSelectionBorder(pe.Graphics, bounds); pe.Graphics.FillRectangle(Brushes.Black, bounds); } } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved.
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