Code:
/ FXUpdate3074 / FXUpdate3074 / 1.1 / untmp / whidbey / QFE / ndp / clr / src / BCL / System / TimeZone.cs / 1 / TimeZone.cs
// ==++==
//
// Copyright (c) Microsoft Corporation. All rights reserved.
//
// ==--==
/*============================================================
**
** Class: TimeZone
**
**
** Purpose:
** This class is used to represent a TimeZone. It
** has methods for converting a DateTime to UTC from local time
** and to local time from UTC and methods for getting the
** standard name and daylight name of the time zone.
**
** The only TimeZone that we support in version 1 is the
** CurrentTimeZone as determined by the system timezone.
**
**
============================================================*/
namespace System {
using System;
using System.Text;
using System.Threading;
using System.Collections;
using System.Globalization;
[Serializable]
[System.Runtime.InteropServices.ComVisible(true)]
public abstract class TimeZone {
private static TimeZone currentTimeZone = null;
// Private object for locking instead of locking on a public type for SQL reliability work.
private static Object s_InternalSyncObject;
private static Object InternalSyncObject {
get {
if (s_InternalSyncObject == null) {
Object o = new Object();
Interlocked.CompareExchange(ref s_InternalSyncObject, o, null);
}
return s_InternalSyncObject;
}
}
protected TimeZone() {
}
public static TimeZone CurrentTimeZone {
get {
//Grabbing the cached value is required at the top of this function so that
//we don't incur a race condition with the ResetTimeZone method below.
TimeZone tz = currentTimeZone;
if (tz == null) {
lock(InternalSyncObject) {
if (currentTimeZone == null) {
currentTimeZone = new CurrentSystemTimeZone();
}
tz = currentTimeZone;
}
}
return (tz);
}
}
//This method is called by CultureInfo.ClearCachedData in response to control panel
//change events. It must be synchronized because otherwise there is a race condition
//with the CurrentTimeZone property above.
internal static void ResetTimeZone() {
if (currentTimeZone!=null) {
lock(InternalSyncObject) {
currentTimeZone = null;
}
}
}
public abstract String StandardName {
get;
}
public abstract String DaylightName {
get;
}
public abstract TimeSpan GetUtcOffset(DateTime time);
//
// Converts the specified datatime to the Universal time base on the current timezone
//
public virtual DateTime ToUniversalTime(DateTime time) {
if (time.Kind == DateTimeKind.Utc) {
return time;
}
long tickCount = time.Ticks - GetUtcOffset(time).Ticks;
if (tickCount>DateTime.MaxTicks) {
return new DateTime(DateTime.MaxTicks, DateTimeKind.Utc);
}
if (tickCount 03:00) 10:00 -8:00 [This time doesn't actually exist, but it can be created from DateTime]
// 03:00 10:00 -7:00
// 04:00 11:00 -7:00
// 05:00 12:00 -7:00
//
// So from 02:00 - 02:59:59, we should return the standard offset, instead of the daylight saving offset.
//
// In the transition from daylight saving time to standard time,
// if we convert local time to Universal time, we can have the
// following (take PST as an example):
// Local Universal UTC Offset
// ----- --------- ----------
// 01:00AM 08:00 -7:00
// 02:00 (=> 01:00) 09:00 -8:00
// 02:00 10:00 -8:00
// 03:00 11:00 -8:00
// 04:00 12:00 -8:00
//
// So in this case, the 02:00 does exist after the first 2:00 rolls back to 01:00. We don't need to special case this.
// But
//
// And imagine if the daylight saving offset is negative (although this does not exist in real life)
// In the transition from standard time to daylight saving time,
// if we convert local time to Universal time, we can have the
// following (take PST as an example, but the daylight saving offset is -01:00):
// Local Universal UTC Offset
// ----- --------- ----------
// 01:00AM 09:00 -8:00
// 02:00 (=> 01:00) 10:00 -9:00
// 02:00 11:00 -9:00
// 03:00 12:00 -9:00
// 04:00 13:00 -9:00
// 05:00 14:00 -9:00
//
// So in this case, the 02:00 does exist after the first 2:00 rolls back to 01:00. We don't need to special case this.
//
// In the transition from daylight saving time to standard time,
// if we convert local time to Universal time, we can have the
// following (take PST as an example, daylight saving offset is -01:00):
//
// Local Universal UTC Offset
// ----- --------- ----------
// 01:00AM 10:00 -9:00
// 02:00 (=> 03:00) 11:00 -9:00
// 03:00 11:00 -8:00
// 04:00 12:00 -8:00
// 05:00 13:00 -8:00
// 06:00 14:00 -8:00
//
// So from 02:00 - 02:59:59, we should return the daylight saving offset, instead of the standard offset.
//
internal static TimeSpan CalculateUtcOffset(DateTime time, DaylightTime daylightTimes) {
if (daylightTimes==null) {
return TimeSpan.Zero;
}
DateTimeKind kind = time.Kind;
if (kind == DateTimeKind.Utc) {
return TimeSpan.Zero;
}
DateTime startTime;
DateTime endTime;
// startTime and endTime represent the period from either the start of DST to the end and includes the
// potentially overlapped times
startTime = daylightTimes.Start + daylightTimes.Delta;
endTime = daylightTimes.End;
// For normal time zones, the ambiguous hour is the last hour of daylight saving when you wind the
// clock back. It is theoretically possible to have a positive delta, (which would really be daylight
// reduction time), where you would have to wind the clock back in the begnning.
DateTime ambiguousStart;
DateTime ambiguousEnd;
if (daylightTimes.Delta.Ticks > 0) {
ambiguousStart = endTime - daylightTimes.Delta;
ambiguousEnd = endTime;
} else {
ambiguousStart = startTime;
ambiguousEnd = startTime - daylightTimes.Delta;
}
Boolean isDst = false;
if (startTime > endTime) {
// In southern hemisphere, the daylight saving time starts later in the year, and ends in the beginning of next year.
// Note, the summer in the southern hemisphere begins late in the year.
if (time >= startTime || time < endTime) {
isDst = true;
}
}
else if (time>=startTime && time < endTime) {
// In northern hemisphere, the daylight saving time starts in the middle of the year.
isDst = true;
}
// If this date was previously converted from a UTC date and we were able to detect that the local
// DateTime would be ambiguous, this data is stored in the DateTime to resolve this ambiguity.
if (isDst && time >= ambiguousStart && time < ambiguousEnd) {
isDst = time.IsAmbiguousDaylightSavingTime();
}
if (isDst) {
return daylightTimes.Delta;
}
return TimeSpan.Zero;
}
}
}
// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
// Copyright (c) Microsoft Corporation. All rights reserved.
Link Menu

This book is available now!
Buy at Amazon US or
Buy at Amazon UK
- ScriptControl.cs
- DbDataAdapter.cs
- Timeline.cs
- MiniCustomAttributeInfo.cs
- MsmqMessageProperty.cs
- XPathPatternBuilder.cs
- HtmlUtf8RawTextWriter.cs
- TrustSection.cs
- ConfigurationSectionGroup.cs
- IndexerNameAttribute.cs
- BooleanExpr.cs
- DebugTrace.cs
- WebCategoryAttribute.cs
- SystemEvents.cs
- TransformedBitmap.cs
- TraceProvider.cs
- SessionStateSection.cs
- StorageConditionPropertyMapping.cs
- XmlQueryCardinality.cs
- ParentQuery.cs
- ReadWriteSpinLock.cs
- BulletedListEventArgs.cs
- EmptyStringExpandableObjectConverter.cs
- TextEditorThreadLocalStore.cs
- OleDbReferenceCollection.cs
- TraceListeners.cs
- EntityDataSourceWrapperCollection.cs
- Control.cs
- ValuePattern.cs
- CompositeKey.cs
- EntityDataSourceDataSelectionPanel.cs
- TextBoxAutoCompleteSourceConverter.cs
- SizeAnimationClockResource.cs
- BitmapPalettes.cs
- EmptyEnumerator.cs
- FormClosedEvent.cs
- RecordManager.cs
- ObjectKeyFrameCollection.cs
- MSAAEventDispatcher.cs
- LineUtil.cs
- TerminateDesigner.cs
- Validator.cs
- MetadataItemEmitter.cs
- SizeAnimationClockResource.cs
- WebPartAddingEventArgs.cs
- TreeViewBindingsEditor.cs
- SubtreeProcessor.cs
- OdbcCommand.cs
- QilPatternFactory.cs
- Timer.cs
- Reference.cs
- SoapFault.cs
- SqlCommandSet.cs
- SystemParameters.cs
- HttpNamespaceReservationInstallComponent.cs
- RegionInfo.cs
- TCEAdapterGenerator.cs
- DesignRelation.cs
- Point4D.cs
- InvalidComObjectException.cs
- VerticalConnector.xaml.cs
- ISAPIWorkerRequest.cs
- Matrix3D.cs
- ConditionCollection.cs
- DesignTimeTemplateParser.cs
- ImportStoreException.cs
- FrameworkPropertyMetadata.cs
- PreApplicationStartMethodAttribute.cs
- StructuredTypeInfo.cs
- ProfileSection.cs
- IgnoreSectionHandler.cs
- RequiredFieldValidator.cs
- Misc.cs
- SubqueryRules.cs
- ObjectSet.cs
- TextAction.cs
- IntSecurity.cs
- MembershipSection.cs
- BoundColumn.cs
- DataGridViewButtonColumn.cs
- ArrayListCollectionBase.cs
- HttpCookiesSection.cs
- RangeBase.cs
- EventProxy.cs
- ZipIOExtraField.cs
- GuidConverter.cs
- Vector3DAnimation.cs
- ZipIOFileItemStream.cs
- CustomErrorCollection.cs
- elementinformation.cs
- CLSCompliantAttribute.cs
- Int32AnimationUsingKeyFrames.cs
- CellRelation.cs
- QilPatternFactory.cs
- Region.cs
- DockPanel.cs
- PropertyRecord.cs
- GraphicsPathIterator.cs
- GroupBoxDesigner.cs
- PartialCachingControl.cs