Code:
/ Net / Net / 3.5.50727.3053 / DEVDIV / depot / DevDiv / releases / Orcas / SP / wpf / src / Core / CSharp / System / Windows / Media / DrawingVisual.cs / 1 / DrawingVisual.cs
//------------------------------------------------------------------------------ // Microsoft Avalon // Copyright (c) Microsoft Corporation, 2001 // // File: DrawingVisual.cs //----------------------------------------------------------------------------- using System; using System.Windows.Threading; using System.Windows.Media; using System.Windows.Media.Composition; using System.Diagnostics; using System.Collections.Generic; using MS.Internal; using MS.Win32; using System.Resources; using System.Runtime.InteropServices; namespace System.Windows.Media { ////// A DrawingVisual is a Visual that can be used to render Vector graphics on the screen. /// The content is persistet by the System. /// public class DrawingVisual : ContainerVisual { // bbox in inner coordinate space. Note that this bbox does not // contain the childrens extent. IDrawingContent _content; ////// HitTestCore implements precise hit testing against render contents /// protected override HitTestResult HitTestCore(PointHitTestParameters hitTestParameters) { if (hitTestParameters == null) { throw new ArgumentNullException("hitTestParameters"); } if (_content != null) { if (_content.HitTestPoint(hitTestParameters.HitPoint)) { return new PointHitTestResult(this, hitTestParameters.HitPoint); } } return null; } ////// HitTestCore implements precise hit testing against render contents /// protected override GeometryHitTestResult HitTestCore(GeometryHitTestParameters hitTestParameters) { if (hitTestParameters == null) { throw new ArgumentNullException("hitTestParameters"); } if ((_content != null) && GetHitTestBounds().IntersectsWith(hitTestParameters.Bounds)) { IntersectionDetail intersectionDetail; intersectionDetail = _content.HitTestGeometry(hitTestParameters.InternalHitGeometry); Debug.Assert(intersectionDetail != IntersectionDetail.NotCalculated); if (intersectionDetail != IntersectionDetail.Empty) { return new GeometryHitTestResult(this, intersectionDetail); } } return null; } ////// Opens the DrawingVisual for rendering. The returned DrawingContext can be used to /// render into the DrawingVisual. /// public DrawingContext RenderOpen() { VerifyAPIReadWrite(); return new VisualDrawingContext(this); } ////// Called from the DrawingContext when the DrawingContext is closed. /// internal override void RenderClose(IDrawingContent newContent) { IDrawingContent oldContent; VisualFlags mask = VisualFlags.IsSubtreeDirtyForPrecompute | VisualFlags.NodeNeedsBitmapEffectUpdate; // // First cleanup the old content and the state associate with this node // related to it's content. // oldContent = _content; _content = null; if (oldContent != null) { // // Remove the notification handlers. // oldContent.PropagateChangedHandler(ContentsChangedHandler, false /* remove */); // // Disconnect the old content from this visual. // DisconnectAttachedResource( VisualProxyFlags.IsContentConnected, ((DUCE.IResource)oldContent)); } // // Prepare the new content. // if (newContent != null) { // Propagate notification handlers. newContent.PropagateChangedHandler(ContentsChangedHandler, true /* adding */); // Might need a new realization if this content contains text. SetFlags(true, VisualFlags.NodeRequiresNewRealization); mask |= VisualFlags.NodeInSubtreeRequiresNewRealization; } _content = newContent; // // Mark the visual dirty on all channels and propagate // the flags up the parent chain. // SetFlagsOnAllChannels(true, VisualProxyFlags.IsContentDirty); PropagateFlags( this, mask, VisualProxyFlags.IsSubtreeDirtyForRender); } ////// Precomputes the render data content. /// internal override void PrecomputeContent() { base.PrecomputeContent(); if (_content != null) { _content.PrecomputeContent(); bool requiresRealizations = _content.ContentRequiresRealizationUpdates; // Set the NodeUsesRealizationCaches flag for this content. SetFlags(requiresRealizations, VisualFlags.NodeUsesRealizationCaches); SetFlags(_content.ContentIntroducesGraphness, VisualFlags.NodeOrDescendantIntroducesGraphness); } } ////// Overriding this function to release DUCE resources during Dispose and during removal of a subtree. /// internal override void FreeContent(DUCE.Channel channel) { Debug.Assert(_proxy.IsOnChannel(channel)); if (_content != null) { if (CheckFlagsAnd(channel, VisualProxyFlags.IsContentConnected)) { DUCE.CompositionNode.SetContent( _proxy.GetHandle(channel), DUCE.ResourceHandle.Null, channel); SetFlags( channel, false, VisualProxyFlags.IsContentConnected); ((DUCE.IResource)_content).ReleaseOnChannel(channel); } } // Call the base method too base.FreeContent(channel); } ////// Returns the bounding box of the content. /// internal override Rect GetContentBounds() { if (_content != null) { Rect resultRect = Rect.Empty; MediaContext mediaContext = MediaContext.From(Dispatcher); BoundsDrawingContextWalker ctx = mediaContext.AcquireBoundsDrawingContextWalker(); resultRect = _content.GetContentBounds(ctx); mediaContext.ReleaseBoundsDrawingContextWalker(ctx); return resultRect; } else { return Rect.Empty; } } ////// WalkContent - method which walks the content (if present) and calls out to the /// supplied DrawingContextWalker. /// /// /// DrawingContextWalker - the target of the calls which occur during /// the content walk. /// internal void WalkContent(DrawingContextWalker walker) { VerifyAPIReadOnly(); if (_content != null) { _content.WalkContent(walker); } } ////// RenderContent is implemented by derived classes to hook up their /// content. The implementer of this function can assert that the _hCompNode /// is valid on a channel when the function is executed. /// internal override void RenderContent(RenderContext ctx, bool isOnChannel) { DUCE.Channel channel = ctx.Channel; Debug.Assert(!CheckFlagsAnd(channel, VisualProxyFlags.IsContentConnected)); Debug.Assert(_proxy.IsOnChannel(channel)); // // Create the content on the channel. // if (_content != null) { DUCE.CompositionNode.SetContent( _proxy.GetHandle(channel), ((DUCE.IResource)_content).AddRefOnChannel(channel), channel); SetFlags( channel, true, VisualProxyFlags.IsContentConnected); } else if (isOnChannel) /*_content == null*/ { DUCE.CompositionNode.SetContent( _proxy.GetHandle(channel), DUCE.ResourceHandle.Null, channel); } } ////// Called by the base class to update realization caches. /// Updates the realization cache on the content. /// internal override void UpdateRealizations(RealizationContext ctx) { if (_content != null) { _content.UpdateRealizations(ctx); } } ////// GetDrawing - Returns the drawing content of this Visual. /// ////// Changes to this DrawingGroup will not be propagated to the Visual's content. /// This method is called by both the Drawing property, and VisualTreeHelper.GetDrawing() /// internal override DrawingGroup GetDrawing() { // VerifyAPIReadOnly(); DrawingGroup drawingGroupContent = null; // Convert our content to a DrawingGroup, if content exists if (_content != null) { drawingGroupContent = DrawingServices.DrawingGroupFromRenderData((RenderData) _content); } return drawingGroupContent; } ////// Drawing - Returns the drawing content of this Visual. /// ////// Changes to this DrawingGroup will not propagated to the Visual's content. /// public DrawingGroup Drawing { get { return GetDrawing(); } } } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. All rights reserved. //------------------------------------------------------------------------------ // Microsoft Avalon // Copyright (c) Microsoft Corporation, 2001 // // File: DrawingVisual.cs //----------------------------------------------------------------------------- using System; using System.Windows.Threading; using System.Windows.Media; using System.Windows.Media.Composition; using System.Diagnostics; using System.Collections.Generic; using MS.Internal; using MS.Win32; using System.Resources; using System.Runtime.InteropServices; namespace System.Windows.Media { ////// A DrawingVisual is a Visual that can be used to render Vector graphics on the screen. /// The content is persistet by the System. /// public class DrawingVisual : ContainerVisual { // bbox in inner coordinate space. Note that this bbox does not // contain the childrens extent. IDrawingContent _content; ////// HitTestCore implements precise hit testing against render contents /// protected override HitTestResult HitTestCore(PointHitTestParameters hitTestParameters) { if (hitTestParameters == null) { throw new ArgumentNullException("hitTestParameters"); } if (_content != null) { if (_content.HitTestPoint(hitTestParameters.HitPoint)) { return new PointHitTestResult(this, hitTestParameters.HitPoint); } } return null; } ////// HitTestCore implements precise hit testing against render contents /// protected override GeometryHitTestResult HitTestCore(GeometryHitTestParameters hitTestParameters) { if (hitTestParameters == null) { throw new ArgumentNullException("hitTestParameters"); } if ((_content != null) && GetHitTestBounds().IntersectsWith(hitTestParameters.Bounds)) { IntersectionDetail intersectionDetail; intersectionDetail = _content.HitTestGeometry(hitTestParameters.InternalHitGeometry); Debug.Assert(intersectionDetail != IntersectionDetail.NotCalculated); if (intersectionDetail != IntersectionDetail.Empty) { return new GeometryHitTestResult(this, intersectionDetail); } } return null; } ////// Opens the DrawingVisual for rendering. The returned DrawingContext can be used to /// render into the DrawingVisual. /// public DrawingContext RenderOpen() { VerifyAPIReadWrite(); return new VisualDrawingContext(this); } ////// Called from the DrawingContext when the DrawingContext is closed. /// internal override void RenderClose(IDrawingContent newContent) { IDrawingContent oldContent; VisualFlags mask = VisualFlags.IsSubtreeDirtyForPrecompute | VisualFlags.NodeNeedsBitmapEffectUpdate; // // First cleanup the old content and the state associate with this node // related to it's content. // oldContent = _content; _content = null; if (oldContent != null) { // // Remove the notification handlers. // oldContent.PropagateChangedHandler(ContentsChangedHandler, false /* remove */); // // Disconnect the old content from this visual. // DisconnectAttachedResource( VisualProxyFlags.IsContentConnected, ((DUCE.IResource)oldContent)); } // // Prepare the new content. // if (newContent != null) { // Propagate notification handlers. newContent.PropagateChangedHandler(ContentsChangedHandler, true /* adding */); // Might need a new realization if this content contains text. SetFlags(true, VisualFlags.NodeRequiresNewRealization); mask |= VisualFlags.NodeInSubtreeRequiresNewRealization; } _content = newContent; // // Mark the visual dirty on all channels and propagate // the flags up the parent chain. // SetFlagsOnAllChannels(true, VisualProxyFlags.IsContentDirty); PropagateFlags( this, mask, VisualProxyFlags.IsSubtreeDirtyForRender); } ////// Precomputes the render data content. /// internal override void PrecomputeContent() { base.PrecomputeContent(); if (_content != null) { _content.PrecomputeContent(); bool requiresRealizations = _content.ContentRequiresRealizationUpdates; // Set the NodeUsesRealizationCaches flag for this content. SetFlags(requiresRealizations, VisualFlags.NodeUsesRealizationCaches); SetFlags(_content.ContentIntroducesGraphness, VisualFlags.NodeOrDescendantIntroducesGraphness); } } ////// Overriding this function to release DUCE resources during Dispose and during removal of a subtree. /// internal override void FreeContent(DUCE.Channel channel) { Debug.Assert(_proxy.IsOnChannel(channel)); if (_content != null) { if (CheckFlagsAnd(channel, VisualProxyFlags.IsContentConnected)) { DUCE.CompositionNode.SetContent( _proxy.GetHandle(channel), DUCE.ResourceHandle.Null, channel); SetFlags( channel, false, VisualProxyFlags.IsContentConnected); ((DUCE.IResource)_content).ReleaseOnChannel(channel); } } // Call the base method too base.FreeContent(channel); } ////// Returns the bounding box of the content. /// internal override Rect GetContentBounds() { if (_content != null) { Rect resultRect = Rect.Empty; MediaContext mediaContext = MediaContext.From(Dispatcher); BoundsDrawingContextWalker ctx = mediaContext.AcquireBoundsDrawingContextWalker(); resultRect = _content.GetContentBounds(ctx); mediaContext.ReleaseBoundsDrawingContextWalker(ctx); return resultRect; } else { return Rect.Empty; } } ////// WalkContent - method which walks the content (if present) and calls out to the /// supplied DrawingContextWalker. /// /// /// DrawingContextWalker - the target of the calls which occur during /// the content walk. /// internal void WalkContent(DrawingContextWalker walker) { VerifyAPIReadOnly(); if (_content != null) { _content.WalkContent(walker); } } ////// RenderContent is implemented by derived classes to hook up their /// content. The implementer of this function can assert that the _hCompNode /// is valid on a channel when the function is executed. /// internal override void RenderContent(RenderContext ctx, bool isOnChannel) { DUCE.Channel channel = ctx.Channel; Debug.Assert(!CheckFlagsAnd(channel, VisualProxyFlags.IsContentConnected)); Debug.Assert(_proxy.IsOnChannel(channel)); // // Create the content on the channel. // if (_content != null) { DUCE.CompositionNode.SetContent( _proxy.GetHandle(channel), ((DUCE.IResource)_content).AddRefOnChannel(channel), channel); SetFlags( channel, true, VisualProxyFlags.IsContentConnected); } else if (isOnChannel) /*_content == null*/ { DUCE.CompositionNode.SetContent( _proxy.GetHandle(channel), DUCE.ResourceHandle.Null, channel); } } ////// Called by the base class to update realization caches. /// Updates the realization cache on the content. /// internal override void UpdateRealizations(RealizationContext ctx) { if (_content != null) { _content.UpdateRealizations(ctx); } } ////// GetDrawing - Returns the drawing content of this Visual. /// ////// Changes to this DrawingGroup will not be propagated to the Visual's content. /// This method is called by both the Drawing property, and VisualTreeHelper.GetDrawing() /// internal override DrawingGroup GetDrawing() { // VerifyAPIReadOnly(); DrawingGroup drawingGroupContent = null; // Convert our content to a DrawingGroup, if content exists if (_content != null) { drawingGroupContent = DrawingServices.DrawingGroupFromRenderData((RenderData) _content); } return drawingGroupContent; } ////// Drawing - Returns the drawing content of this Visual. /// ////// Changes to this DrawingGroup will not propagated to the Visual's content. /// public DrawingGroup Drawing { get { return GetDrawing(); } } } } // File provided for Reference Use Only by Microsoft Corporation (c) 2007. // Copyright (c) Microsoft Corporation. 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