GraphicsContainer.cs source code in C# .NET

Source code for the .NET framework in C#

                        

Code:

/ Dotnetfx_Win7_3.5.1 / Dotnetfx_Win7_3.5.1 / 3.5.1 / DEVDIV / depot / DevDiv / releases / whidbey / NetFXspW7 / ndp / fx / src / CommonUI / System / Drawing / Advanced / GraphicsContainer.cs / 1 / GraphicsContainer.cs

                            //------------------------------------------------------------------------------ 
// 
//     Copyright (c) Microsoft Corporation.  All rights reserved.
// 
//----------------------------------------------------------------------------- 

namespace System.Drawing.Drawing2D { 
    using System.ComponentModel; 

    using System.Diagnostics; 

    using System;
    using System.Drawing;
 
    /**
     * Represent the internal data of a Graphics Container object 
     */ 
    /// 
    ///  
    ///    Represents the internal data of a graphics
    ///    container.
    /// 
    public sealed class GraphicsContainer : MarshalByRefObject { 
        /**
         * @notes How do we want to expose region data? 
         * 
         * @notes Need serialization methods too.  Needs to be defined.
         */ 

        internal GraphicsContainer(int graphicsContainer)
        {
             nativeGraphicsContainer = graphicsContainer; 
        }
 
        internal int nativeGraphicsContainer; 
    }
} 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
//------------------------------------------------------------------------------ 
// 
//     Copyright (c) Microsoft Corporation.  All rights reserved.
// 
//----------------------------------------------------------------------------- 

namespace System.Drawing.Drawing2D { 
    using System.ComponentModel; 

    using System.Diagnostics; 

    using System;
    using System.Drawing;
 
    /**
     * Represent the internal data of a Graphics Container object 
     */ 
    /// 
    ///  
    ///    Represents the internal data of a graphics
    ///    container.
    /// 
    public sealed class GraphicsContainer : MarshalByRefObject { 
        /**
         * @notes How do we want to expose region data? 
         * 
         * @notes Need serialization methods too.  Needs to be defined.
         */ 

        internal GraphicsContainer(int graphicsContainer)
        {
             nativeGraphicsContainer = graphicsContainer; 
        }
 
        internal int nativeGraphicsContainer; 
    }
} 

// File provided for Reference Use Only by Microsoft Corporation (c) 2007.
                        

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